Sigel Knight
Przebudzic mozemy sie z 4 klas:
- >Phoenix Knight,
>Hell Knight,
>Eva’s Templar,
>Shillien Templar
1. Skille;
Sigel Knight
Superior Sword / Blunt Mastery - Increases STR +2 and also P. Atk. +205 when using a sword / blunt weapon. Increases aggression of the target toward the user in proportion to the amount of damage inflicted by swords / blunt weapons +60%. The skill's reuse time resets or duration increases according to the character's STR.
Superior Heavy Armor Mastery - Increases STR +2, and also increases P. Def +315 and MP Recovery bonus +8.4 and reduces critical damage received -35% when equipped with heavy armor. In addition, some of the damage received is returned to the attacker 10%, and P. Def +280, as well as Evasion +17, are further increased when the character's HP falls below a certain amount 30%.
Superior Shield Mastery - Increases STR +2 and Shield P. Def. Success Rate +100%. When shield defense is successful 80%, Shield P. Def increases +209, and then increases further by a certain amount. Enables shield defense of attacks from all directions.
Superior Magic Resistance - Increases STR +2, M. Def +158. and resistance to magic attacks 25%. Further increases M. Def. and elemental Def. temporarily when the user suffers additional damage.
Superior Trait Resistance - Increases STR +2 and resistances +20 to Hold/Sleep/Paralyze/Mental/Poison/Bleed/Shock attacks, with a certain chance of reflecting abnormal physical or magical states back to an enemy.
Last Patience - There is a chance of Skill Power and Shield P. Def increasing when the user suffers damage.
Superior Elemental Mastery - Increases STR +2 and resistances to all elements +20.
Gust Blade - Attacks enemies in front. Requires a sword / blunt equipment to be equipped. Power 10314-15298, 7s cd, 121mp
Chain Galaxy - Attacks nearby enemies and decreases the effect of HP Recovery magic they receive -90%. Power 14300-20666, 10s cd, 159mp
Chain Strike - Drags a target in front of the user. 10s cd, 58mp
Chain Hydra - Drags a target, as well as enemies around the target, in front of the user. 45s cd, 123mp
King of Beasts - Summons a Lion of Light to inflict great damage on enemies near and in front of the caster. Power 60000-70000, 10min cd, 136mp
Superior Hate - Provokes a selected target and forcibly changes its targeting to attack the caster instead. 5s cd, 0mp
Superior Hate Aura - Provokes all enemies within a certain range of the caster to have them all target the caster. 10s cd, 0mp
Summon Golden Lion - Summons a golden lion to fight alongside the caster. 30s cd, 154mp
Summon Knight Cubic - Summons a Knight Cubic. The summoned cubic removes all debuffs from the caster. 30s cd, 96mp
Final Ultimate Defense - Increases P. Def. +4000-10000 and M. Def. +4000-10000, limits damage received to a fixed value 300-100, and returns some of the received damage 40%-100% back to the attacker for a certain period of time 300-100 attacks. Also increases resistance to buff canceling attacks 80%. 15min cd, 58mp
Noble Sacrifice - The caster takes some of the damage received 60%-90% by the selected party member for 10s. 60s cd, 60mp
Protection of Faith - Increases P. Def. +5000-10000, M. Def. +5000-10000, and resistance to debuff attacks +50% of all party members, and the caster take some of the damage 90% received by party members for 15s. 15min cd, 127mp
Spike Shield - Returns some of the received physical melee damage 35%-50% back to the attacker, additional there is 50% chance to reflect magic damage for 10s. 60s cd, 20mp
Ignore Death - The caster's HP does not fall below a certain value for 10s. 30min cd, 38mp
Rescue - Drags a party member toward the caster, and the caster takes some of the damage the party member receives 90%. Also, the damage received by the caster is limited to a fixed value for 15s. 10min cd, 96mp
Night Frenzy - Increases P. Def. +50%-120%, M. Def. +50%-120% and Spd. +10-30, and also Accuracy +4-10 and Atk. Spd. +10%-25% when using a sword / blunt weapon. In addition, Critical Rate increases +30-60 when a sword is equipped, and Critical Damage increases +30%-60% when a blunt weapon is equipped. 10min cd, 20mp
Shield Charge - Uses a shield to attack a selected target with boosted power. Also reduces P. Def. -10% and P. Evasion -2, and increases P. Critical Damage +10% inflicted on the target. Power 10821-15708, 6s cd, 53mp
Last Judgment - Attacks a selected target and reduces its Spd. -30% Requires a sword / blunt weapon to be equipped . Power 13673-19812, 6s cd, 64mp
Justice Punishment - Attacks a selected target and reduces its P. Atk. -20% / M. Atk. -20% and blocks an enemy's use of magic for a certain period of time. Requires a sword / blunt weapon to be equipped. Power 17476-25884, cd 7s, 80mp
Shield Impact - Attacks enemies in front and Stuns them for 1s. Requires a shield to be equipped. Power 9870-13997, 10s cd, 49mp
Shield Wave - Attacks enemies in front and Stuns them for a certain period of time 9s. Requires a shield to be equipped. Power 10174-14126, 60s cd, 59mp
Focus Shield - Enables shield defense of attacks from all directions (+35%-50% ?), and increases P. Def. +350-500 and Shield P. Def. +700-1000. Toogle skill
Rage Aura - Increases P. Atk. +10%, Atk. Spd. +10% and Spd. +10 when using a sword / blunt weapon. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
Challenge Aura - Increases P. Atk. +5%, Atk. Spd. +5%, and also increases aggression of enemies toward the caster and reduces MP cost for skills -20% when a sword / blunt weapon is equipped. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
Iron Aura - Increases P. Atk. +5%, Atk. Spd. +5%, and also increases P. Def. +215, Shield P. Def. +50%, Shield Defense +100% and resistances to bow/crossbow +20% and reduces critical damage received -15% when equipped with heavy armor. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
Resist Aura - Increases P. Atk. +5%, Atk. Spd. +5%, M. Def +10%. and resistances to elemental attacks +20. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
Recovery Aura - Increases P. Atk. +5%, Atk. Spd. +5%, physical abnormal state and debuff resistance +20%, as well as HP Recovery from healing and HP Recovery bonus +10%. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
Sigel Force - Increases the P. Atk. +6% of all party members who are not Sigel Knights and equipped with melee weapons.
Spirit Aura - Increases P. Atk. +5%, Atk. Spd. +5%, magical abnormal state and debuff resistance +20, as well as MP Recovery from healing +10% and MP Recovery bonus +10%. Aura effects cannot be stacked, and party members can only have one aura at any time.
2. Nasz summon:
Przy przywolaniu summona obniza nam sie p.def na tanku (lf confirm ile- pls ludzi z RU offa)
lvl skilli summona rosnie wraz ze wzrostem lvl naszego summona
przykladowe staty naszego summona:
-Skille naszego summona (nazwy moga sie roznic na EU):
>Lions roar- atak przeciwnika wraz z zablokowaniem jego skili fizycznych
>Claw of the Lion - atak przeciwnika od tyłu
>Lion strike- stunuje naszego przeciwnika
>Flame lion - atak przeciwnika za pomoca wewnetrznej mocy ognia
3. Skille rasowe:
Human
Aim - Increases Accuracy +3 and reduces the chance of receiving critical hits -3%
Mental Fortress - Increases M. Def. +18, P. Atk. +31, and M. Atk. +32
Fitness - Increases HP Recovery +1 and MP Recovery bonuses +1.
Unbind - Removes Poison/Bleed/Hold/Stun effects and renders the caster immune for a certain period of time 10s.
Elf
Swiftness - Increases Atk. Spd. +4 and Casting Spd. +3 Also increases Spd. +13 when not in combat.
Water Blessing - Increases Water Atk. +10, Water Resistance +10, and MP Recovery bonus +2.
Delicacy - Increases P. Critical Rate +15 and M. Critical Rate +10.
Prevision - Increases P. Evasion +30 and M. Evasion +30 for a certain period of time 15s.
Dark Elf
Dark Presence - Increases STR +1 and INT +1 at night.
Wind Blessing - Increases Wind Atk. +10 and Wind Resistance +10.
Life Siphon - Converts a certain amount of damage inflicted on an enemy into HP to restore the caster 1% vr.
Disparition - Cancels all your debuffs, increases your Spd. +30 for a certain period of time and makes you untargetable 5s.
Sharpness - Increases P. Critical Rate Power +208 and M. Critical damage +208.
4. Inne zmiany:
Sigel Knight :
* Wzmocniono siłę spowolnienia w skilu Jugment (oczywiscie to skill sprzed przemiany).
* Dodano efekt Shield Reflect Magic do Spike Shield.
* Dodano Shield Def. we wszystkich kierunkach do Superior Shield Mastery.
* Dodano Shield Def. do Focus Shield.