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Wątek: [Problem . Logowanie na serwer ]  (Przeczytany 1371 razy)

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[Problem . Logowanie na serwer ]
« dnia: Kwiecień 03, 2017, 07:27:47 pm »
Zaczynając ;/ posiadam serwer H5 uruchomiony wszystko niby działa jak należny najpierw grałem samemu u mnie na komputerze
ale chce żeby każdy mógł się zalogować
przeszukałem internet . znalazłem informacje jak to zrobić zrobiłem wszystko za poradnikiem
Daje znajomym " System " już zedytowany na moje ip Zewnętrzne
wszystko ładnie się odpala wpisują passy " Konto na Game serwer sie tworzy normalnie "
pojawia im sie lista serwerów " jest tylko jedna "
próbują klikać ale dalej ich nie wpuszcza ;/
Próbowałem już wszystko ale zabrakło pomysłów ;/
jeśli ktoś ma jakiś pomysł to proszę i pomoc ( oczywiście jeśli cos będziecie potrzebowali jakieś pliki cokolwiek aby zobaczyć powieccie bo nie wiem nawet co wam może pomoc :/ )


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Odp: [Problem . Logowanie na serwer ]
« Odpowiedź #1 dnia: Kwiecień 03, 2017, 10:09:25 pm »
Nie masz serwera ustawionego na GMonly przypadkiem?
Podeślij jeszcze konfig gameservera i loginservera.
« Ostatnia zmiana: Kwiecień 03, 2017, 10:12:09 pm wysłana przez devil12pl »


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Odp: [Problem . Logowanie na serwer ]
« Odpowiedź #2 dnia: Kwiecień 03, 2017, 10:30:21 pm »
Login Serwer :
# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginserverHostname = 0.0.0.0

# Default: 2106
LoginserverPort = 2106

# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginHostname = 0.0.0.0

# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014

# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------

# Logs in file the login server events.
# Default: True
LogLoginController = True

# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 5
LoginTryBeforeBan = 5

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 900 (15 minutes)
LoginBlockAfterBan = 900

# If set to True any GameServer can register on your login's free slots
# Default: True
AcceptNewGameServer = True

# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True

# Default: 15
FastConnectionLimit = 15

# Default: 700
NormalConnectionTime = 700

# Default: 350
FastConnectionTime = 350

# Default: 50
MaxConnectionPerIP = 50

# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jwz (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jwz
# URL = jdbc:sqlserver://localhost/database = l2jwz/user = sa/password =
URL = jdbc:mysql://localhost/l2jwz
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =

# Default: 10
MaximumDbConnections = 10

# Default: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.
# Default: True
ShowLicence = True

# Default: True
AutoCreateAccounts = True

# Datapack root directory.
# Defaults to current directory from which the server is started.
DatapackRoot = .

# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------

# Default: False
Debug = False

# ---------------------------------------------------------------------------
# Restart LS every 24 hours?
# ---------------------------------------------------------------------------

# Enable disable scheduled login restart.
# Default: False
LoginRestartSchedule = False
# Time in hours.
# Default: 24
LoginRestartTime = 24

Game Serwer :

# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = 0.0.0.0

# Default: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jwz (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jwz
# URL = jdbc:sqlserver://localhost/database = l2jwz/user = sa/password =
URL = jdbc:mysql://localhost/l2jwz
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =

# Default: 100
MaximumDbConnections = 100

# Default: 1
MaximumDbIdleTime = 1

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: .
DatapackRoot = .

# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 1000

# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 267;268;271;273
AllowedProtocolRevisions = 267;268;271;273

# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999


# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------

# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*

# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*

# This setting restricts clan/subpledge names players can set.
# See CnameTemplate for details
ClanNameTemplate = .*

# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7


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  • L2jDeveloper
Odp: [Problem . Logowanie na serwer ]
« Odpowiedź #3 dnia: Kwiecień 06, 2017, 07:52:17 am »
GameserverHostname = 0.0.0.0

# Default: 7777
GameserverPort = 7777

Polecam zmienić 0.0.0.0 na * i tyle masz tam w nawiasie ,że default to właśnie (0.0.0.0) ale docelowe jest * i tyle i w ipconfig.xml zmień i gitara. PS to zmień w konfigu login i game :)


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Odp: [Problem . Logowanie na serwer ]
« Odpowiedź #4 dnia: Kwiecień 08, 2017, 08:16:01 pm »
Nic to nie dało działa tak samo. ;/
wszystko co widać na 2 kompie który chce wejść na mój serwer to:
Loguje . Rejestruje normalnie po dalej już do serwera dojść nie może
po wylogowaniu i wpisaniu passow ponownie wyskakuje coś takiego
" account is already in use . unbale to log in "
po wpisaniu kolejny raz znowu wpuszcza go do wiedzenia serwerów ale nie chce wpuścić i tak w kulko . ;/
« Ostatnia zmiana: Kwiecień 08, 2017, 09:51:48 pm wysłana przez szodro »