Enchantowanie skilli Kamael+HB+gracia[?]:
Anti Magic - Power
Boost Mana - Power
Fast Spell Casting - Power
Fast Mana Recovery - Power
Robe Mastery - Power[P.def], Mana[zwieksza regen MP gdy siedzimy], Magic Defense [M.def]
Wisdom - Power hold, Power sleep, Power mental
Health - Power poison, Power bleeding
Arcane Wisdom - Power
Divine Lore - Power
Recharge - Power, Cost
Vitalize - Power, Cost
Might of Heaven Enchant Cost: zmniejsza konsumpcje MP
Might of Heaven Enchant Holy Attack: dodaje atrybut Holy do ataku
Might of Heaven Enchant Power: wzrasta moc ataku
Mental Shield - Time, Cost
Shield - Time, Cost
Holy Weapon - Time, Cost
Regeneration - Time, Cost
Might - Time, Cost
Concentration - Time, Cost
Agility - Time, Cost
Wind Walk - Time, Cost
Bless Shield - Time, Cost
Decrease Weight - Time, Cost
Ressist Shock - Time, Cost, Power
Wild Magic - Time, Cost
Advenced Block - Time, Cost
Divine Protection - Time, Cost
Arcane Protection - Time, Cost
Prophecy of Water - Time, Cost
Unholy Resistance - Power, Cost, Time
Trance - Chance, Cost
Erase - Cost
Clarity - power magic skills, power physical skills, power dances/songs
Mana Burn - Power, Cost
Turn Undead Enchant Add Attack: Magic attack is added
Turn Undead Enchant Cost: MP consumption is decreased
Turn Undead Enchant Holy Attack: The holy element is enchanted
Turn Undead Enchant Power: The effect is increased
Mana Gain - Time, Cost
Wind Shackle Enchant Chance: The success rate is increased
Wind Shackle Enchant Cost: MP consumption is decreased
Wind Shackle Enchant Weaken Wind: Target's wind resistance is weakened
słyszałem gdzieś też o:
Invocation - Decrease Time [recycle?] i power
Fast HP Recovery - Power
LF confirm + poprawki + nowe ścieżki enchantowania ponieważ nie gram na oficjalnym serwerze.