Tytuł: Cricital Eroors plis help fast!
Wiadomość wysłana przez: WillFord w Czerwiec 20, 2007, 09:17:12 PM
Wiadomość wysłana przez: WillFord w Czerwiec 20, 2007, 09:17:12 PM
Siemka to moj 1 xD post i mam problem jak pewnie kazdy kto tu pisze :D
co trzeba zrobic zeby nie miec dc?? plis bo nie moge grac zawsze gram 15 min i dc ;/ a o 5 rano max 35min i dc ..:( co zrobic?
aaa zapomnialem napisac moj cricital eroor ;d :oops:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1999 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5200 (Microsoft Corporation) (5673)
General protection fault!
History: FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- UCanvas::DrawTile <- NCButton::DrawButton <- NCButton::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
kto mi odpowie szybko co mam robic?
oraz to moj 2 dc ktory mi wyskakuje keidy gram chwile:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1989 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5200 (Microsoft Corporation) (5673)
General protection fault!
History: ProcessNode <- Traverse <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
co trzeba zrobic zeby nie miec dc?? plis bo nie moge grac zawsze gram 15 min i dc ;/ a o 5 rano max 35min i dc ..:( co zrobic?
aaa zapomnialem napisac moj cricital eroor ;d :oops:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1999 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5200 (Microsoft Corporation) (5673)
General protection fault!
History: FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- UCanvas::DrawTile <- NCButton::DrawButton <- NCButton::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
kto mi odpowie szybko co mam robic?
oraz to moj 2 dc ktory mi wyskakuje keidy gram chwile:
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1989 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5200 (Microsoft Corporation) (5673)
General protection fault!
History: ProcessNode <- Traverse <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop