Tytuł: Error
Wiadomość wysłana przez: Draconus w Czerwiec 22, 2007, 01:18:20 PM
Wiadomość wysłana przez: Draconus w Czerwiec 22, 2007, 01:18:20 PM
Wyskakuje mi taki błąd:
2007.6.22 13:16:40
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD PentiumPro-class processor @ 2090 MHz with 1535MB RAM
Video : NVIDIA GeForce 6600 LE (9424)
General protection fault!
History: UModel::LineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- SWCheckWithActors <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::MoveActor <- Actor(MDarkElf 22_22.MDarkElf7), Loc(121970.37,112874.71, -3848.30), Acc(1171.579346,1679.793457,0.000000), Vel(85.771461,122.977882,0.000000), Delta( 3.07, 4.40, 0.00), NewRot(10031,0,0) bTest(0), Phys(1) <- APawn::physWalking <- MDarkElf 22_22.MDarkElf7 Loc.X=121970.367188 Y=112874.710938 Z=-3848.301514 Acc.X1171.579346 Y=1679.793457 Z=0.000000 Vel.X=85.771461 Y=122.977882 Z=0.000000 Delta.X=3.069655 Y=4.401227 Z=0.000000 <- APawn::performPhysics <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Co mam zrobić? Czy to błąd karty graficznej?
2007.6.22 13:16:40
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD PentiumPro-class processor @ 2090 MHz with 1535MB RAM
Video : NVIDIA GeForce 6600 LE (9424)
General protection fault!
History: UModel::LineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- SWCheckWithActors <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::MoveActor <- Actor(MDarkElf 22_22.MDarkElf7), Loc(121970.37,112874.71, -3848.30), Acc(1171.579346,1679.793457,0.000000), Vel(85.771461,122.977882,0.000000), Delta( 3.07, 4.40, 0.00), NewRot(10031,0,0) bTest(0), Phys(1) <- APawn::physWalking <- MDarkElf 22_22.MDarkElf7 Loc.X=121970.367188 Y=112874.710938 Z=-3848.301514 Acc.X1171.579346 Y=1679.793457 Z=0.000000 Vel.X=85.771461 Y=122.977882 Z=0.000000 Delta.X=3.069655 Y=4.401227 Z=0.000000 <- APawn::performPhysics <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Co mam zrobić? Czy to błąd karty graficznej?