Tytuł: Kolejny Erorr
Wiadomość wysłana przez: WillFord w Lipiec 08, 2007, 06:26:55 PM
Wiadomość wysłana przez: WillFord w Lipiec 08, 2007, 06:26:55 PM
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1989 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5200 (Microsoft Corporation) (5673)
General protection fault!
History: FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- UCanvas::DrawTile <- NCButton::DrawButton <- NCButton::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
wie ktos o co w tym chodzi?? i co mam zrobic?
CPU: AuthenticAMD PentiumPro-class processor @ 1989 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5200 (Microsoft Corporation) (5673)
General protection fault!
History: FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- UCanvas::DrawTile <- NCButton::DrawButton <- NCButton::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
wie ktos o co w tym chodzi?? i co mam zrobic?