(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fimg339.imageshack.us%2Fimg339%2F2505%2Fbheroitemsigelknight.png&hash=25a6dc38f1b965a0a615464ac484ca3bc88f5794) (http://imageshack.us/photo/my-images/339/bheroitemsigelknight.png/)
Przebudzic mozemy sie z 4 klas:
- >Phoenix Knight,
>Hell Knight,
>Eva's Templar,
>Shillien Templar
1. Skille;
Cytat: Nehem w Październik 10, 2011, 03:10:29 PM
Sigel Knight
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F27%2F33%2F83d51bfb4e59c4e8bff70631.jpg&hash=708e26bce3a2d7b671424f5788668933af54879a) Superior Sword / Blunt Mastery - Increases STR +2 and also P. Atk. +205 when using a sword / blunt weapon. Increases aggression of the target toward the user in proportion to the amount of damage inflicted by swords / blunt weapons +60%. The skill's reuse time resets or duration increases according to the character's STR.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F10%2F98%2F7ebf9f975827bf8254ba4d5d.jpg&hash=d3419f701663d5514cd0047fa761807808b9aa7a) Superior Heavy Armor Mastery - Increases STR +2, and also increases P. Def +315 and MP Recovery bonus +8.4 and reduces critical damage received -35% when equipped with heavy armor. In addition, some of the damage received is returned to the attacker 10%, and P. Def +280, as well as Evasion +17, are further increased when the character's HP falls below a certain amount 30%.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F96%2F76%2Fd720065a906967e4e1ccf949.jpg&hash=7263ab37ea168a89f3115d86a0100562738a68a7) Superior Shield Mastery - Increases STR +2 and Shield P. Def. Success Rate +100%. When shield defense is successful 80%, Shield P. Def increases +209, and then increases further by a certain amount. Enables shield defense of attacks from all directions.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F45%2F44%2F3d5d5a27315315edc837074f.jpg&hash=af2be568b1f7daf815dc994a932035e803ff30eb) Superior Magic Resistance - Increases STR +2, M. Def +158. and resistance to magic attacks 25%. Further increases M. Def. and elemental Def. temporarily when the user suffers additional damage.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F16%2F56%2F21fb651b7efe5923e89fb3c5.jpg&hash=5d3fff0265a8c726f0cf5a8902f02fb584b08f61) Superior Trait Resistance - Increases STR +2 and resistances +20 to Hold/Sleep/Paralyze/Mental/Poison/Bleed/Shock attacks, with a certain chance of reflecting abnormal physical or magical states back to an enemy.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F56%2F97%2F5c41c293be73339826a6eca0.jpg&hash=8e4d1ce5947b7c06b938d688a028fc5c86b435f9) Last Patience - There is a chance of Skill Power and Shield P. Def increasing when the user suffers damage.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F51%2F91%2Ff3278be87a70dd018a0c58d0.jpg&hash=1c6d39b198e96a2ce53a66d8ed6a24c87a4ddca7) Superior Elemental Mastery - Increases STR +2 and resistances to all elements +20.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F28%2F44%2Fc5a2041ac7ae8a9976868deb.jpg&hash=67092a2d8a475cb5601d3dc07b10d6a8e9b7bd0f) Gust Blade - Attacks enemies in front. Requires a sword / blunt equipment to be equipped. Power 10314-15298, 7s cd, 121mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F83%2F40%2F701cf7e1593cd522d46f7b17.jpg&hash=acc06a3e890c1f01c318f925ddd8a934b5525594) Chain Galaxy - Attacks nearby enemies and decreases the effect of HP Recovery magic they receive -90%. Power 14300-20666, 10s cd, 159mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F61%2F64%2Fa6738dbbb58c04cd95b8c99d.jpg&hash=ec122cc269a7388f18a3bf9cdb927cf14076df22) Chain Strike - Drags a target in front of the user. 10s cd, 58mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F82%2F78%2F5d7fcd02b90e377572b0bd79.jpg&hash=a3fad6d604b14e5fcabd2070b12cdbb1fcffc8e3) Chain Hydra - Drags a target, as well as enemies around the target, in front of the user. 45s cd, 123mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F23%2F72%2F74776d7805828b9709ce1bcd.jpg&hash=a93d36151bbd38d68e4d82765f2ea5d70fec5df1) King of Beasts - Summons a Lion of Light to inflict great damage on enemies near and in front of the caster. Power 60000-70000, 10min cd, 136mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F29%2F18%2Faf4e31eef30f6ad3155d7e6b.jpg&hash=f1311231ce926ccf19cf225c1cda085cfb76989c) Superior Hate - Provokes a selected target and forcibly changes its targeting to attack the caster instead. 5s cd, 0mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F97%2F38%2F4b987a4eb3c571c02a32df89.jpg&hash=e012236856a5ed6448b197088ce8bb8d7e9027e3) Superior Hate Aura - Provokes all enemies within a certain range of the caster to have them all target the caster. 10s cd, 0mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F32%2F89%2F227cd332f3dd32d8d26b9bef.jpg&hash=0054717f27e03b51c78bffbbdf65d205f80178e0) Summon Golden Lion - Summons a golden lion to fight alongside the caster. 30s cd, 154mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2Fimage_tmp%2Fskill0010.jpg&hash=2104ebf17aa208223dc84ff425747b09021afc4d) Summon Knight Cubic - Summons a Knight Cubic. The summoned cubic removes all debuffs from the caster. 30s cd, 96mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F35%2F16%2F7e65c654949e18a2414d2408.jpg&hash=f45bc36035279ced80b957172cbb4ee02d32d8cb) Final Ultimate Defense - Increases P. Def. +4000-10000 and M. Def. +4000-10000, limits damage received to a fixed value 300-100, and returns some of the received damage 40%-100% back to the attacker for a certain period of time 300-100 attacks. Also increases resistance to buff canceling attacks 80%. 15min cd, 58mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F76%2F69%2F9ed77d5aec3b8138013226f7.jpg&hash=44c2faa78c3a42e8f5e92ba95440414f76135fe9) Noble Sacrifice - The caster takes some of the damage received 60%-90% by the selected party member for 10s. 60s cd, 60mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F33%2F75%2F2e1fc46d5aae3cb3c9dda4ae.jpg&hash=868da1c7f0fb33e58983ed65bacb78155428e850) Protection of Faith - Increases P. Def. +5000-10000, M. Def. +5000-10000, and resistance to debuff attacks +50% of all party members, and the caster take some of the damage 90% received by party members for 15s. 15min cd, 127mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F36%2F40%2F0d451f8cd8c5a7c4b4b176b6.jpg&hash=76bb15b8dcc52acf45e4857854f03c167d3401fc) Spike Shield - Returns some of the received physical melee damage 35%-50% back to the attacker, additional there is 50% chance to reflect magic damage for 10s. 60s cd, 20mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F14%2F51%2F0e1cb746fc6a1f43d3c2bc10.jpg&hash=cd3cbf510a4921ac24bb660f4c1d7fdb30533cec) Ignore Death - The caster's HP does not fall below a certain value for 10s. 30min cd, 38mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F70%2F35%2Fed5c4a711b9d43616ae4bbc1.jpg&hash=0d71423bf8770c644d14bb684e76fc648cf6efc8) Rescue - Drags a party member toward the caster, and the caster takes some of the damage the party member receives 90%. Also, the damage received by the caster is limited to a fixed value for 15s. 10min cd, 96mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F50%2F49%2F9be54f88e747645959b2da00.jpg&hash=6292b1af0d9c6fe186f8405846488a24179ac7be) Night Frenzy - Increases P. Def. +50%-120%, M. Def. +50%-120% and Spd. +10-30, and also Accuracy +4-10 and Atk. Spd. +10%-25% when using a sword / blunt weapon. In addition, Critical Rate increases +30-60 when a sword is equipped, and Critical Damage increases +30%-60% when a blunt weapon is equipped. 10min cd, 20mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F38%2F94%2F14f2d4f1043de27ae3d0b07e.jpg&hash=a2ae72aec185acbc6848fbc210f621e96d219e4b) Shield Charge - Uses a shield to attack a selected target with boosted power. Also reduces P. Def. -10% and P. Evasion -2, and increases P. Critical Damage +10% inflicted on the target. Power 10821-15708, 6s cd, 53mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F94%2F23%2F7ef9de76eae95be6b4033699.jpg&hash=ecdcccf0b9fa6063d800edebbe3db7b2a653fa1f) Last Judgment - Attacks a selected target and reduces its Spd. -30% Requires a sword / blunt weapon to be equipped . Power 13673-19812, 6s cd, 64mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F58%2F24%2F774056ddcd6518976a4c96eb.jpg&hash=e8152ea6e69f9acece726d4d8b5b19d588ec882a) Justice Punishment - Attacks a selected target and reduces its P. Atk. -20% / M. Atk. -20% and blocks an enemy's use of magic for a certain period of time. Requires a sword / blunt weapon to be equipped. Power 17476-25884, cd 7s, 80mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F39%2F98%2F186e3404d35cf965d2f9fe76.jpg&hash=f7e92482df5980f9d1e765a2d5c22fe9b3580622) Shield Impact - Attacks enemies in front and Stuns them for 1s. Requires a shield to be equipped. Power 9870-13997, 10s cd, 49mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F90%2F76%2F7b403a1676d78ea86c0ce966.jpg&hash=a419dfd98e7a518da1ca540f228886cbb29758e5) Shield Wave - Attacks enemies in front and Stuns them for a certain period of time 9s. Requires a shield to be equipped. Power 10174-14126, 60s cd, 59mp
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F38%2F25%2Fb5be1c1d8fdca96a57bc706c.jpg&hash=2255b8a006eaa1e7e3b7f4214821fc4ef7935bc6) Focus Shield - Enables shield defense of attacks from all directions (+35%-50% ?), and increases P. Def. +350-500 and Shield P. Def. +700-1000. Toogle skill
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F54%2F30%2F12209f6646dd2c8d7bcf5d82.jpg&hash=0f870557d61b973d50ff739b18bb1c91bee6d12e) Rage Aura - Increases P. Atk. +10%, Atk. Spd. +10% and Spd. +10 when using a sword / blunt weapon. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F52%2F92%2F93f4a4d7db1dddd59a3b5cc2.jpg&hash=a6a8397a009087691ace88ac49029da809a60f72) Challenge Aura - Increases P. Atk. +5%, Atk. Spd. +5%, and also increases aggression of enemies toward the caster and reduces MP cost for skills -20% when a sword / blunt weapon is equipped. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F22%2F19%2F3d5f182f258202443a823087.jpg&hash=8aa7b9e5ac533cf5a81b44818eb342a7f292d092) Iron Aura - Increases P. Atk. +5%, Atk. Spd. +5%, and also increases P. Def. +215, Shield P. Def. +50%, Shield Defense +100% and resistances to bow/crossbow +20% and reduces critical damage received -15% when equipped with heavy armor. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F65%2F79%2F54b70890d23ca4ed1f007c91.jpg&hash=206492e6e6e09a1dbcc71ed0fff65be93c3eeea0) Resist Aura - Increases P. Atk. +5%, Atk. Spd. +5%, M. Def +10%. and resistances to elemental attacks +20. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F32%2F65%2Fd9406e6121cfb69597980f58.jpg&hash=5673ca9e21b366d80523f48e19f3e863e001e307) Recovery Aura - Increases P. Atk. +5%, Atk. Spd. +5%, physical abnormal state and debuff resistance +20%, as well as HP Recovery from healing and HP Recovery bonus +10%. Aura effects cannot be stacked, and party members can only have one aura at any time. Toogle skill
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F17%2F29%2F465c14acab51431bf9260da8.jpg&hash=166515c628a3f527b3bbd34a5df1a891dd9149c6) Sigel Force - Increases the P. Atk. +6% of all party members who are not Sigel Knights and equipped with melee weapons.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F81%2F28%2Faeed04f8f9b4c64fc9721f68.jpg&hash=3925c625a4d3ae9a95194ab18833f919caa2baf6) Spirit Aura - Increases P. Atk. +5%, Atk. Spd. +5%, magical abnormal state and debuff resistance +20, as well as MP Recovery from healing +10% and MP Recovery bonus +10%. Aura effects cannot be stacked, and party members can only have one aura at any time.
2. Nasz summon:
Przy przywolaniu summona obniza nam sie p.def na tanku (lf confirm ile- pls ludzi z RU offa)
lvl skilli summona rosnie wraz ze wzrostem lvl naszego summona
przykladowe staty naszego summona:
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fla2.thors.ru%2Fguide%2Fskills%2Fskill_enchant_008_002.jpg&hash=9b4051e5e5d90a9c4ef814cb1beb5ade7a088f05)
-Skille naszego summona (nazwy moga sie roznic na EU):
>Lions roar- atak przeciwnika wraz z zablokowaniem jego skili fizycznych
>Claw of the Lion - atak przeciwnika od tyłu
>Lion strike- stunuje naszego przeciwnika
>Flame lion - atak przeciwnika za pomoca wewnetrznej mocy ognia
3. Skille rasowe:
Cytat: Nehem w Październik 10, 2011, 01:55:36 PM
Human
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F36%2F64%2F9af1cdf65937b72e33226392.jpg&hash=d699327854631e59ec55813550b358f4c4ca91a6) Aim - Increases Accuracy +3 and reduces the chance of receiving critical hits -3%
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F53%2F56%2Fae4a9a9210bacbd321c4d933.jpg&hash=c05a4d8db1babdbc442ec5365f1ae76f1b7ab6f0) Mental Fortress - Increases M. Def. +18, P. Atk. +31, and M. Atk. +32
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F21%2F97%2Fc20b88c9f0de9d353a463ae6.jpg&hash=feb3202fc387707ef3e68d05437263d25a6b8f2b) Fitness - Increases HP Recovery +1 and MP Recovery bonuses +1.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F12%2F54%2Fa235d17ded510cfa0f55e3dd.jpg&hash=2c95e3ecfc4c8baa0473c06624faea2ec4598d04) Unbind - Removes Poison/Bleed/Hold/Stun effects and renders the caster immune for a certain period of time 10s.
Elf
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F38%2F36%2Fe1c745c857e55e946a33a7e7.jpg&hash=07924bdf4bf6f559a03391f0e770607eac448698) Swiftness - Increases Atk. Spd. +4 and Casting Spd. +3 Also increases Spd. +13 when not in combat.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F19%2F58%2Fcdc16643e754cd1f668c15ff.jpg&hash=3eb1c2755dc4007a5c7f4993cf6820185da7156f) Water Blessing - Increases Water Atk. +10, Water Resistance +10, and MP Recovery bonus +2.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F42%2F91%2F1f89085cd006c612e2045188.jpg&hash=0458a93a8f733c7d1be2fa7293d162d52084a438) Delicacy - Increases P. Critical Rate +15 and M. Critical Rate +10.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F36%2F20%2Fb6a9b72e5fb08546212c8c01.jpg&hash=8c028a4ad0756ee71e5efa7665074e333a714b71) Prevision - Increases P. Evasion +30 and M. Evasion +30 for a certain period of time 15s.
Dark Elf
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F70%2F14%2Fd4e8395d7b7d37651ef7ee76.jpg&hash=75de995d11948ab834d4caddb1f61d5044ea2d21) Dark Presence - Increases STR +1 and INT +1 at night.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F87%2F43%2F05f36f8842800612b4aac51b.jpg&hash=bc15d26e23c44ca55d687ea0bb5b59ec253c80a8) Wind Blessing - Increases Wind Atk. +10 and Wind Resistance +10.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F29%2F51%2Fda046986128b65cf84d6ebe0.jpg&hash=0dccad8af368ddb0548295a0969b8a8d98e5ac4f) Life Siphon - Converts a certain amount of damage inflicted on an enemy into HP to restore the caster 1% vr.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F62%2F26%2F4430b78c45713d78aa4af8d7.jpg&hash=994b21e04c56164cea01c79fc56d269818db4581) Disparition - Cancels all your debuffs, increases your Spd. +30 for a certain period of time and makes you untargetable 5s.
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.plaync.co.kr%2Fpowerbook%2Flineage2%2F19%2F58%2F3b23a46e35d79a227ef39ff5.jpg&hash=3fa942b0ccf38a1f7855f096d18de8eed1262f2a) Sharpness - Increases P. Critical Rate Power +208 and M. Critical damage +208.
4. Inne zmiany:
Sigel Knight :
* Wzmocniono siłę spowolnienia w skilu Jugment (oczywiscie to skill sprzed przemiany).
* Dodano efekt Shield Reflect Magic do Spike Shield.
* Dodano Shield Def. we wszystkich kierunkach do Superior Shield Mastery.
* Dodano Shield Def. do Focus Shield.
polecam w ramach uzupelnienia tematu poczytac tez tutaj:
http://forum.lineage2.com.pl/index.php/topic,46137.msg559390.html#msg559390
z racji tego, ze kolega @Dyma opisal to czego ja nie zdarzylem nie widze potrzeby update mojego tematu (NA DZIEN DZISIEJSZY).
czy zostają jakieś skille z 2/3klasy po przemianie w sigel knight'a jesli tak to z jakiego tanka co zostaje ??
Cytat: Sidu05 w Listopad 18, 2011, 12:16:19 PM
czy zostają jakieś skille z 2/3klasy po przemianie w sigel knight'a jesli tak to z jakiego tanka co zostaje ??
Tak, zostaja.
Ale niestety musisz sie odrobine wykazac i sprawdzic jak to wyglada w linkach,ktore podalem nizej (skille z klas Cie interesujacych).
http://danieldefo.ru/forum/showthread.php?t=38532 tu masz liste skilli i info jakie sa nimi zastapione.
tutaj masz juz przepuszczone przez translator:
http://translate.googleusercontent.com/translate_c?hl=pl&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://danieldefo.ru/forum/showthread.php%3Ft%3D37971&usg=ALkJrhiOVgoOLw6j4Qn0ko0JIBxlKqZ7YQ
np skill: Superior Elemental Mastery jest zastapieniem skilli : Wistom, Health, Physical Mirro, Magical Mirror
Jesli natomiast pytasz z kogo najlepiej obudzic np tanka to odpowiem Tobie tak: po 1 GOD stawia na PT a nie na solo game wiec znajdz sobie party - jesli grasz w PT magow pewnie wezmiesz sobie TK lub Palka jesli wezmiesz pt wojow zapewne zagrasz HK lub dark elfa. Jak doekspisz z nimi do 85 lvla to mysle ze obojetnie czy bedziesz bialym elfem czy palkiem to i tak bedziesz brany do pt. Przy tankach (jak na razie) nie widze takiego dylematu jak przy zmianie skilli u takiego enchantera. Jestes tank masz miec duzo p.defa/m.defa i brac ludzi na klate/agrowac/przyciagac do siebie i biegac w srodku walki a nie gdzies na uboczu.
Poza tym zauwaz ze debuffy z 2/3 profki wchodza kiepsko na ludzi po przebudzeniu (jak mozna sie doczytac na rosyjskich forach dlatego imho oplaca sie brac wszystkie te skille z 4 profy).
Cytat: qba1987 w Listopad 18, 2011, 01:20:03 PM
Cytat: Sidu05 w Listopad 18, 2011, 12:16:19 PM
czy zostają jakieś skille z 2/3klasy po przemianie w sigel knight'a jesli tak to z jakiego tanka co zostaje ??
Tak, zostaja.
Ale niestety musisz sie odrobine wykazac i sprawdzic jak to wyglada w linkach,ktore podalem nizej (skille z klas Cie interesujacych).
http://danieldefo.ru/forum/showthread.php?t=38532 tu masz liste skilli i info jakie sa nimi zastapione.
tutaj masz juz przepuszczone przez translator:
http://translate.googleusercontent.com/translate_c?hl=pl&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://danieldefo.ru/forum/showthread.php%3Ft%3D37971&usg=ALkJrhiOVgoOLw6j4Qn0ko0JIBxlKqZ7YQ
np skill: Superior Elemental Mastery jest zastapieniem skilli : Wistom, Health, Physical Mirro, Magical Mirror
Jesli natomiast pytasz z kogo najlepiej obudzic np tanka to odpowiem Tobie tak: po 1 GOD stawia na PT a nie na solo game wiec znajdz sobie party - jesli grasz w PT magow pewnie wezmiesz sobie TK lub Palka jesli wezmiesz pt wojow zapewne zagrasz HK lub dark elfa. Jak doekspisz z nimi do 85 lvla to mysle ze obojetnie czy bedziesz bialym elfem czy palkiem to i tak bedziesz brany do pt. Przy tankach (jak na razie) nie widze takiego dylematu jak przy zmianie skilli u takiego enchantera. Jestes tank masz miec duzo p.defa/m.defa i brac ludzi na klate/agrowac/przyciagac do siebie i biegac w srodku walki a nie gdzies na uboczu.
Poza tym zauwaz ze debuffy z 2/3 profki wchodza kiepsko na ludzi po przebudzeniu (jak mozna sie doczytac na rosyjskich forach dlatego imho oplaca sie brac wszystkie te skille z 4 profy).
o to mi chodziło dzieki wielkie.
czy to sa wszystkie skille knighta? nie ma zadnego heala?
jeszcze tego by mu brakowalo...
Dla scislosci ktorys lvl cubica cos tam healuje (chyba 800 hp co jakis random tick), ale to groszowe sprawy, bo to co wyprawial pal (sfarmiony, z dobrym OE skilli, Equip i epics) to bya parodia jakas...
no wiadomo, ale czy to oznacza, ze pal moze zachowac swoje heale z 2 profy po przemianie? co ze skillami z 3 profy typu TOL czy tymi z 83 lvla?
autounlearn
Cytat: Sanchi w Listopad 18, 2011, 02:12:23 PM
czy to sa wszystkie skille knighta? nie ma zadnego heala?
tak np T(epy) K(night) ma automatycznie ma scancelowany skill heal (zostaje mu cubick- co nie jest takie zle).
Poza tym po co Ci heal przy tylu UD ...
zobacz np:
Ignore Death - The caster's HP does not fall below a certain value for 10s. 30min cd, 38mp
jasne dlugi reuse ale dolacz do tego skille z ras typu Unbind itp i masz naprawde niezlego tanka.
Oczywiscie kolejna istotna sprawa to ilosc HO- chociaz tym bym sie az tak nie podniecal- Lemp gdzies pisal ze jego tank ma 31k hp na buffie od enchantera (oczywiscie z bronia +25% HP). Sporawo...
myslalem ze skille ktore nie sa podmienianie przez te nowe, podczas kupowania - zostają. wiec bylem ciekaw czy pall bedzie takim przekoxem i czy zostana mu heale a innym - nic nie dadza wzamian. ale juz wiem, spoko :)
naprawde juz wiele razy bylo walkowane, ze prawie nie ma sytuacji, ze z powodu zostawienia jakiegos skilla z 2/3 profki nie da sie zrobic z zadnej profki imby. Ale obawiam sie, ze trzeba to bedzie walkowac jeszcze wiele razy, tak samo jak pytanie o date startu serwera itd...
niekture zostaja -heal jest specyficzny- zapomnialem to dodac :)
Jesli chodzi o przekoks postacie to wydaje mi sie ze teraz jest jeszcze lepiej niz w H5 tzn:
chcesz byc przekoksem tankiem- bierz tanka
wolisz atakowac z zaskoczenia- bierz daggera
chcesz healowac bierzesz heala itp...
kwestia kto jest przekoksem do 85 - odp : tym kogo potrzeba w Twoim party i tym kim lubisz grac bo jak juz kiedys podkreslalem co z super postaci 87 lvl przebudzonej z dobrymi skillami rasowymi itp ktorym nie chcesz grac bo nagle np chcesz zabijac ludzi- a tank nigdy nie byl do zabijania ludzi tylk odo tankowania
mocny offtop: <(az mi sie smiac chce jak przypomne sobie tekty z C5 jak ludzie mowili ze DESTRO TANKUJE RB ;) hahaha ) >
Wracajac do tematu za wczesnie by dewagowac kto jest przekoksem za malo ludzi ma nabity end game.
@Alarion
racja jednak sa czasem skille,ktorych brac nie warto np res z BISHOPA zostawiamy bo ma mniejszy reuse chociaz zwraca mniej HP.
Ale mozna uspokoic ludzi i JAK NA RAZIE PRZY TANKU nie widze czegos takiego- a przegladalem skille kilkanascie razy.
nie hp, tylko %. I mim owszystko nie jest to skill game breakowi. Dobre party i z dlugim re use mass reza wygra i nie bedzie sie tlumaczylo swojej przegranej "bo wy mielisciem ass resa z re use 2,5 min, a my 8 minut!" Party przygotowane na dlugie i zaciete pvp i tak bedzie meic zestaw B resow i roznych innych cudow
Weak excuse is weak.
A ja mialem wczoraj w pt healera w light secie, bo zostawil sobie masterke z 2 profki i podobno cast wporzo a p.def duzo wiekszy :D
Cytat: Alarion w Listopad 18, 2011, 02:38:23 PM
Dla scislosci ktorys lvl cubica cos tam healuje (chyba 800 hp co jakis random tick), ale to groszowe sprawy, bo to co wyprawial pal (sfarmiony, z dobrym OE skilli, Equip i epics) to bya parodia jakas...
10% na max lvlu, a że na 94(najniższy lvl na którym cubic healuje) to 3% to inna sprawa ;p
Cytat: Alarion w Listopad 18, 2011, 02:38:23 PM
jeszcze tego by mu brakowalo...
Dla scislosci ktorys lvl cubica cos tam healuje (chyba 800 hp co jakis random tick), ale to groszowe sprawy, bo to co wyprawial pal (sfarmiony, z dobrym OE skilli, Equip i epics) to bya parodia jakas...
Coś tam? TK z Life Cubic na +30 dostawał heal rzędu 2k więc nie jest źle.
żadnego skilla na 4 profce nei możesz wrzucić powyżej +10 tak dla ścisłości.
To jak w końcu z tym cubiciem TK?
Napisales ze tank tylko jest do tankowania ,ale np ten def robi swoje i dajmy na to w pvp 1 na 1 jak sie sprawdza ?, jest taka kwestja lubie tankowac ale lubie tez skosic kogos,na razie gram sk,a tak poza tym jak tank sie sprawdza na 4 profce , poniewaz doszly mnie sluchy ze to najbardziej nieudana postac na pvp , niby ze bufferzy teraz koksza ,archerzy,healerzy, jak to z tym jest ?
1) bez tanka nie pójdzie nigdzie żadne party
2) tank bardzo pomaga w PvP, ale nie jest killerem. Jedak bez dobrego tanka wygrać PvP z ogarniętymi enemy jest bardzo trudne, a nawet średnio wykonalne.
3) chcesz zabijać, mordować, nie graj tankiem. 1 vs 1 może zabijesz przeciwnika (bo jemu się skończy mana/hp potki), ale to nie jest najciekawszy aspekt tej kroniki.
4) jak sobie radzi na oly? Przeczytaj jeszcze raz poradnik.
Cytat: Alarion w Grudzień 21, 2011, 09:41:51 PM
1) bez tanka nie pójdzie nigdzie żadne party
2) tank bardzo pomaga w PvP, ale nie jest killerem. Jedak bez dobrego tanka wygrać PvP z ogarniętymi enemy jest bardzo trudne, a nawet średnio wykonalne.
3) chcesz zabijać, mordować, nie graj tankiem. 1 vs 1 może zabijesz przeciwnika (bo jemu się skończy mana/hp potki), ale to nie jest najciekawszy aspekt tej kroniki.
4) jak sobie radzi na oly? Przeczytaj jeszcze raz poradnik.
Dobrze ... Alek grales tankiem :)))
PS. Cała przyjemnosc dopiero niestety po 95 :afro:
Dziewczyny, powiedzcie mi jak wygląda teraz vanguard, bo różne źródła mówią różnie.
Chodzi mi o to czy można używać i duali i 2handed miecza, czy tylko duali czy zależy to od klasy?
Zależne od klasy: DA i SK - duale, Pala i TK - 2hand.
czyli jednym slowem nic nie warto z 2/3 profy zostawiac tylko all brac do 4
Może warto zostawić dobrze zenchantowany Reflect Damage z DA.
Cytat: Larsen w Styczeń 08, 2012, 02:00:30 AM
czyli jednym slowem nic nie warto z 2/3 profy zostawiac tylko all brac do 4
z DA reflect do czasu możliwości wyuczenia się spike shielda na ostatni lvl i jego enchantu
na elfach warto zostawić kubika z 3 proffy, ale tylko na 85, na 86 kupujemy nowego
moje pytanie głownie dotyczylo Paladyna co warto z Pala zostawic
Cytat: Larsen w Styczeń 08, 2012, 11:02:21 PM
moje pytanie głownie dotyczylo Paladyna co warto z Pala zostawic
jak łatwo wywnioskować z poprzedniej mojej wypowiedzi - nic.