Jak wiadomo c5 kończy pewną historię zwaną Chaotic Chronicles. NCsoft zapowiedziało już nazwę nowej linii fabularnej The Chaotic Throne. Pierwszy dodatek nazywać będzie się Interlude i ukaże się zimą. na razie nie wiadomo jeszcze żadnych szczegółów.
Przypuszcza się, że może pojawić się nowy kontynent. Poza tym w koreańskiej sondzie dotyczącej tego co gracze chcieliby widzieć w nowym dodatku prawie 85% głosowało za dodaniem 6 rasy (czyżby dane nam było zagrać Arteiasem :) )
Źródła: http://www.l2guru.com/forum/showthread.php?t=53208
http://www.l2guru.com/forum/showthread.php?t=53331
Fajnie. Dobrze wiedzieć. Tylko jedno małe pytanie co to za rasa ta Arteias? Bo nie bardzo się oriętuje. :roll:
Arteiasi to skrzydlata rasa, która była wspomniana w historii Lineage`a
CytatUskrzydlona rasa arteias kochała wolność i posiadała niespożytą ciekawość. Giganci chcieli pojmać i podporządkować wolne, latające stworzenia, lecz jak tylko arteias zamykany był w klatce szybko tracił siły i umierał. Giganci nie mając wyboru pozwolili latać arteias wolno. Arteias odwiedzali miasta gigantów dostarczając wiadomości z innych części świata.
http://www.lineage2.bo.pl/infopage.php?id=92
W takim razie może być dość ciekawie i do tego nowy kontynet. 8) Tylko z wyjściem tego wzrostną wymagania sprzętowe. Trzabedzie kupic cos nowego.
czy ja wiem czy pomysł z lataniem będzie fajny...
Czy wtedy dla tej rasy nie będzie łatwiej niż innym np. uciec od potworów czy dostać się tam gdzie chcą?
Chaotic Throne ukaże się w zimie ale u Koreańczyków.
Cytatczy ja wiem czy pomysł z lataniem będzie fajny...
Pomyśl, jeśli ta rasa będzie mogła rzeczywiście latać to znając L2 będziesz musiał zrobić quest na 70 lvlu żeby dostać konewkę i kolejny quest na 75 lvlu żeby zdobyć wodę do niej. Następnie będziesz musiał polewać nią swoje plecy podczas ujeżdżaniu Antarasa ale tylko wtedy gdy wygra Dusk i Baium będzie popijał cherbatkę którą mu wcześniej przyrządziłeś z quest itemów które zbierałeś od 20 lvla. Wtedy istnieje 22% szansy że wyrosną ci skrzydła (szansa może wzrosnąć poprzez enchantowanie konewki).
major67 ale miales pomysl na nicka... lol. Odnosnie tematu - na 100% nic nie bedzie latać ;] I mysle ze na 100% nic nie bedzie mialo skrzydel ;p bo jak by to wygladalo ze zalozy armor ? obetnie skrzydla czy jak ? zreszta skrzydla to domena Dark elfow w heavy ^^
Pewien dwarf jeśli zrobisz dla niego prostego questa zrobi ci otwory w armorze przez które będziesz mógł przecisnąć skrzydełka. Ale tylko wtedy gdy przyniesiesz 2 678 909 głów headless knightów. Tak już jest w L2.
Tak a ten dwarf będzie woźnicą antharasa. I żeby z nim rozmawiać trzeba gada ubić solo. :o :P
A już miałem skończyć z L2 :D Coś mi się wydaje, że tak nie będze... :)
mi sie wydaje ze ta nowa rasa BEDZIE LATAC ale nie bedzi sie wzbijac na duze wysokosci (choci mi o to ze bede no tak lewitowac ^^)
Zmiany w natchodzacym patchu, takie C5 i 1/2
CytatChanges to Player Death Penalties
The following changes have been made to death penalties of player characters.
Unchaotic character: No items are dropped at death.
Chaotic character: Items are dropped at a lower rate than before. PK count still determines item drops, while Karma influences susceptibility to the combat penalty.
When characters die, they will now receive a penalty of reduced combat capability at a certain rate (about the same rate as the previous item drop rate).
The penalty for death is applied cumulatively. If you die again after the penalty has been applied, the new penalty is applied on top of the existing penalty.
The penalty can be viewed in the Status window and it has a permanent duration.
You can recover from the death complication by using Scroll: Recovery items.
There are recovery scrolls for each level and each character must use one appropriate for his level (per expertise skill). Chaotic characters cannot use recovery scrolls.
You can also recover your combat capability level through Black Judge NPCs for a fee, including chaotic characters. The Black Judges are in Floran Village, the Wastelands, and Hardin's Academy.
Charms of Luck have been changed to have the effect of preventing this new penalty to combat capability.
Skills
New Skills
Skills that summon party members have been added.
The “Summon Friend” skill, which enables a Summoner to summon party members, has been added. Elemental Summoners, Phantom Summoners, and Warlocks can acquire this skill at level 56. Spellbooks can be acquired as drops from monstersand at the Magic Store of Rune Township and the Town of Goddard. These items are sold at a certain time at a certain rate.
The character summoned must have the Summoning Crystal. Summoning Crystals can be purchased at a town grocer.
You cannot summon party members to battle grounds, certain raid boss regions, and the Olympiad Stadium. You cannot summon party members who are engaged in combat or dead.
More party summoning classes will be added in a later update.
Skill Changes
The Fortune of Noblesse skill has been changed to have the effect of preventing reduced combat capability if killed by a Boss or a Raid Monster. Consumes 4 Lucky Charms: A Grade.
The Clan Death Fortune skill effect has been changed to reduction of the rate at which the clan's Experience Score is reduced and the rate at which the character suffers a death complication when killed by PK/Monster.
The Lucky skill has been changed to have the effect of preventing the penalty of reduced combat capability on death. The Lucky skill now applies to characters up to level 9.
Items
Instant Effect Potions
New instant effect potions have been added.
Elixir of Life – HP Recovery
Elixir of Mental Strength – MP Recovery
Elixir of CP – CP Recovery
There are No Grade - Grade S instant effect potions and one can only use portions corresponding to expertise level. For example, a character of level 76 can only use Grade S potions.
The instant potions can be obtained from stores and through common crafting.
Elixir of Life: No Grade - Grade C can be purchased at stores.
Elixir of Mental Strength: No Grade - Grade D can be purchased at stores.
Elixir of CP: No Grade - Grade S can be purchased at stores.
There are potion grade restrictions depending on the size of the town. For example, all grades of Elixir of CP are available at the NPC stores; No Grade - Grade S are available in the Town of Aden, and only No Grade - Grade A are available in the Town of Giran.
The common crafting recipes can be obtained through clan hall production.
Instant Effect Items (Herbs)
New instant effect items have been added for more convenient solo hunting.
The effects of buff-type herbs and common buffs are not both applied. For example, if you acquire Herb of Power or Herb of the Warrior when you are under the effect of the Might buff, the effect of Might doesn’t apply as long as the herb effect is active. The existing Might buff effect starts only after the herb loses its effect.
Luxury Shop
Items have been added to the Luxury Shop. Soul Crystals Stage 7 through Stage 10 are now sold at the Luxury Shop in the Town of Giran.
Other Changes
The weight of the following items have been significantly reduced.
Spirit Ore: From 10 to 5
CP Potion: From 110 to 25
Greater CP Potion: From 500 to 100
The re-use time for CP Potion and Greater CP Potion has been significantly reduced.
You can exchange B Grade weapons (Sword, Bow, Blunt, Polearm) for fist weapons through Blacksmith of Mammon. However, you cannot exchange the fist weapons for another type of weapons. (Arthro Nail and Bellion Cestus are the applicable B Grade fist weapons.)
Quests
The number of quests that can be simultaneously taken has been significantly increased to 25 from 15.
You receive Dimension Diamonds that enable you to purchase a Scroll of Escape to Town when you start the second class transfer quest. If you are in the middle of a quest, then you receive it at the end of the quest.
In the “Enhance Your Weapon” quest, more power has been added to the blade to eliminate the possibility that the Soul Crystal might break during the Stage 1- Stage 10 soul collection process.
Interface
Changes to the Buff Window
A “de-buff” window has been created, separate from the buff window, where de-buffs inflicted by danger areas or NPCs are displayed. There are a maximum of 10 de-buffs and 10 toggle skill buffs that can be displayed.
The maximum number of buffs visible in the general buff window has increased to 24 from 20.
In order to increase the maximum number in the general buff window, one must have the Ancient Book – Divine Inspiration and learn the Divine Inspiration skill. There is one buff slot increase every time the skill level improves.
Clan Window
The clan affiliation change function has been added.
A clan member no longer has to be dismissed in order for his affiliation to be changed. For example, a clan member who is affiliated with a Royal Guard can change his affiliation and join a direct clan, Royal Guard or an Order of Knights without having to leave the clan and re-join.
This function is available only for clan lords and changing the affiliation of the Academy members is not allowed. In addition, it is not allowed to change the affiliation of a direct clan member by making him an Academy member.
Party Matching Window
One can view, invite, and whisper by going to the party matching waiting list. Party members as well as a party leader can now invite others.
Mini-Map
The Adventurer’s Guide Book functions have been integrated with the mini-map. The Adventurer’s Guide Book items are no longer usable and can be sold to the NPC store at the original price.
The location of the cursed weapon Zariche can now be identified on the mini-map.
Shortcut Window
The shortcut window can now be expanded to three levels. Click the arrows at the top of the shortcut window to control the levels. The expanded shortcut window (levels two and three) can be used only by mouse. The shortcut expansion functions are not supported for the game pad.
Miscellaneous
Useful tips for game playing can be viewed on the loading screen. Tips can be turned on and off in the game option window.
A new function to hide dropped items on the ground has been added. Turn this function on and off in the game Options window. If you turn this function on, because the items that are dropped on the ground are hidden from your screen, you can significantly reduce lag arising from the client. Because the items dropped on the ground are hidden, you cannot obtain them by mouse but only by using the Pick Up button.
Changes have been have been made so that all the windows can be displayed again by pressing ALT+H after they have been hidden by ALT+H.
An issue where the shortcut bars could not be used when the interface was hidden (ALT+H) has been corrected.
An issue with the clan hall buff windows have been corrected.
The Seven Signs
The following effects have been added when the winning side has the Seal of Strife.
CP Gauge Change
When owned by Dawn: A CP gauge of a player who belongs to the Dawn side increases by 10%, and the CP gauge of a player who belongs to the Dusk side decreases by 10%.
When owned by Dusk: A CP gauge of a player who belongs to the Dusk side increases by 10%, and the CP gauge of a player who belongs to the Dawn side decreases by 10%.
When Strife is not owned: Same as before (No changes incurred).
Returning to Town in a Siege
When owned by Dawn: Same as before (no changes are incurred); player restarts in the second nearest village.
When owned by Dusk: A clan that has participated in a siege restarts from the first town at the time of escape and death.
When Strife is not owned: A clan who has participated in a siege restarts in the first town at the time of escape or death.
The Grand Olympiad
The Olympiad Stadium has been reduced in size.
The match schedule has been changed. The Olympiad is now 6 hours long starting from 6:00 PM CST and ending at 12:00 AM midnight CST (6:00 PM GMT+1 to 12:00 AM GMT+1 on the Teon and Franz servers). The schedule was previously 8:00 PM – 12:00 AM, a total of 4 hours.
Other schedule changes:
Announcement of the start of the match: From 30 seconds to 120 seconds
Match preparation: From 50 seconds to 60 seconds
Match Sessions: From 180 seconds to 360 seconds (The announcement of the remaining time will start from 2 minutes before the end of the match through the system message.)
End of Match: From 20 seconds to 40 seconds
At least 9 applicants are required for the non-class specific matches. (Matches between classes require only 5 applicants as before.)
The following improves rules will apply in order to prevent cheating.
The following rules apply if an Olympiad participant has failed to participate in a match due to conducts such as restarting, sub-class change, possession of more items then allowed, possession of Demonic Sword Zariche, and death status.
Before being summoned to the stadium: The match is annulled and has no impact on the opponent’s record. The player who cannot participate has his score reduced by 1/5 of his points.
After being summoned to the stadium: The player who cannot participate is deemed to have lost, the opponent is deemed to have won, and these results go on record.
After the match has started: The player who cannot participate is deemed to have lost, the opponent is deemed to have won, and these results go on record.
When the participants ended the match without attacking: When the cumulative damage 0, the match is deemed a tie and the result goes on the record.
When the participants inflict the same damage on each other: It is considered a tie and the result goes on record.
The transferable point for the non-class specific matches has been changed from 1/3 to 1/5. No changes to the matches between classes The gate pass amount given to winners of the non-class specific matches has been reduced.
Non-class specific matches: 30
Matches between classes: 50
These items cannot be used in Olympiad matches.
Blessing of Fire, Blessing of Water, Blessing of Wind, Blessing of Earth, Blessing of Darkness, Blessing of Sanctity
Fire Crystal, Water Crystal, Wind Crystal, Earth Crystal, Dark Crystal, Sanctity Crystal
Elixir of Life, Elixir of Mental Strength, Elixir of CP
The Olympiad settlement points has been raised from 40 to 50.
The Olympiad point maximum compensation limit has been adjusted from 2, 000 to 1, 000 points.
The bonus points the Hero received has been significantly increased from 100 to 300.
The minimum number of times the character has participated in the Olympiad required to be selected as Hero has been changed from over 5 times to over 9 times.
Enchant D/C Grade Weapon/Armor scrolls have been removed from the list of items sold by the Olympiad Manager.
The prices of the items sold by the Olympiad Manager have increased.
Pets and Servitors
The duration of the servitors who are acquired after the second class transfer (Warlock, Elemental Summoner, Phantom Summoner) has been increased threefold. The maintenance cost and the number of times it is consumed have also proportionately been increased. The 12 servitors affected are as follows.
Kat the Cat, Mew the Cat, Kai the Cat, Cat Queen
Unicorn Boxer, Unicorn Mirage, Unicorn Merrow, Unicorn Seraphim
Shadow, Silhouette, Soulless, Nightshade
Changes were made so that the Attack/Skill command doesn’t work if the level of the pet is over 20 levels higher than the owner. However, Pickup, Move, Unsummon commands still work.
Changes were made so that the Alpen Cougar, Kookaburra, Buffalo in the Beast Farm can now be raised to "Item Type Reward" rather than the existing "Adena Type Reward” using Crystal Spice.
The area around Tower of Insolence has been designated as a restricted area for wyvern riders.
NPCs
Boss Monsters
The difficulty of the battle with Frintezza has been decreased.
The physical P. Def of Scarlet van Halisha has been reduced.
Scarlet van Halisha’s speed has been reduced.
The rate Scarlet van Halisha uses the levitation skill has been significantly reduced.
The rate Frintezza plays his hypnotic song has been significantly reduced.
The following adjustments have been made to the difficulty level of Antharas and Valakas.
The total HP, basic P. Def., and M.Def. of Antharas have been decreased.
The total HP, and basic P. Def. of Valakas have been decreased.
M.Def. of Valakas has been increased.
The area where the herb items are dropped has been re-designated among the hunting grounds.
For example, monsters can now drop herbs in some of the areas such as Blazing Swamp where no herbs used to come from whereas herbs no longer come from Dragon Valley.
Miscellaneous Changes
In the Frozen Labrynith, many changes were made to the monster posts, and the the re-appearance of the monsters has been slightly reduced. The experience rewards of some monsters have been re-adjusted to the level similar to that of other monsters.
Changes have been made to the posts of the monsters at the outposts of Varka Silenos and Ketra Orc. Solo hunting is allowed around the entrance and the party type monsters are posted inside.
A higher number of monsters are appearing at the Cemetery.
Some of the monsters appearing around the Raid Bosses (Gludio, Dion, Oren, Innadril, Aden territories) have been removed.
An issue where the Mysterious Box didn’t appear when a character enters Four Sepulchers and has been fixed.
An issue where the player used to bleed even when the Triol’s Revelation in the back room of Pagan Temple is dead has been fixed.
Changes were made so that the all other monsters disappear when High Priest van Halter, Raid Boss of Pagan Temple, disappears.
A problem where Gatekeeper Zombies posted at Pagan’s Temple would not attack players without a mark has been fixed.
An issue where Master Anays, Raid Boss of Monastery of Silence, didn’t attack first when he became aware of a player has been fixed.
A problem with The Weathermaster of the Ruins of Pavel Research Center has been fixed.
A “cut scene” has been added when a character enters the third floor of Pagan’s Temple where High Priestess van Halter is found. Immediately after the scene ends, the combat with the raid boss starts.
The Monster Race Track is no longer viewable in the Broadcasting Towers.
Other Changes
The Gatekeeper’s general teleport fee is discounted at 50% from 8:00 PM to 12:00 AM midnight CST (8:00 PM GMT+1 to 12:00 AM GMT+1 on the Teon and Franz servers). Sundays and Saturdays are exceptions.
All freight can be picked up through any Warehouse Freightman in the area.
All the characters under level 25, regardless of whether they are new or not, are eligible for newbie benefits:
Weapons and armor exchange
Newbie buffs
Soulshots/Spiritshots for Novice
The arrival coordinates used to be identical with those of the gatekeeper when teleported to Giran Castle Town and Schuttgart Castle Town.
Some Noblesse teleport arrival points have been moved to safer areas.
From the teleport list of the Orc Village gatekeeper, Northern Immortal Plateau has been renamed The Immortal Plateau.
An issue where points acquired from some successful raid and boss monster raids were not recorded in the Adventurer Guide has been fixed. (The Raid total score has always been correctly calculated.)
The clan name changes colors in the character target window according to your clan reputation score.
Z ciekawszych zmian
-max 24 buffy
-brak dropu jezeli zabije ciebie moob (tylko gracze bez karmy)
-oddzielny pasek na debuffy (max 10debufow)
- 3 paski skrotow czyli lacznie 36 przyciskow :P
-nowy skill dla summonerow, telepo osoby z party do miejsca gdze jest summoner
- nowe potki
- nowe herby (haste, acumen, emp, dw itd)
Cytat- 3 paski skrotow czyli lacznie 36 przyciskow Razz
Ja juz w to nie gram...
no nie to powoli zaczyna byc podobne do WoW tam tez chyba jest tego tyle poje**ne to bedzie chyba bedzie trzeba napisac do NCSoftu
Cytat: RyltarCytat- 3 paski skrotow czyli lacznie 36 przyciskow Razz
Ja juz w to nie gram...
W czym problem? IMO nareszcie nie bede musial wciaz przelaczac paskow, swietne rozwiazanie. Zreszta nikt cie nie zmusza miec wszystkich 36 przyciskow, mozesz grac po staremu na 12. Tak to wyglada:
12
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24
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36
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to co jak klikne f12 to wlacza sie wszystkie skille pod 12?:| POJE****
Czyli skróty klawisze będą jedynie pod pasek numer 1 ? A pod paski numer 2 i 3 pozostaje myszka ? Aczkolwiek dla mnie 2 paski max , denerwowało mnie gdy przełaczałem paski za pomocą alt + F2 (etc) , wyskakiwało mi nie chcący do Windowsa (wciskałem to okienko windowsa). A tak to bedzie trochę lepiej ale 3 to przesada...
Cytat: Majdanto co jak klikne f12 to wlacza sie wszystkie skille pod 12?:| POJE****
LoL, juz znalazes wade, a moze osoby ktore to robily przewidzialy ten problem?
Cytat: GneissCzyli skróty klawisze będą jedynie pod pasek numer 1 ? A pod paski numer 2 i 3 pozostaje myszka ? Aczkolwiek dla mnie 2 paski max , denerwowało mnie gdy przełaczałem paski za pomocą alt + F2 (etc) , wyskakiwało mi nie chcący do Windowsa (wciskałem to okienko windowsa). A tak to bedzie trochę lepiej ale 3 to przesada...
Tak, pierwszy pasek bedze zmona uzywac z klawiatury, dwa kolejne jedynie myszka. 3 paski to max i raczej jedynie bufferzy beda je uzywac. Ja osobisce bede mial wlaczone 2 paski, jeden na skille, kolejny na totemy, potki, macro
i znowu zażarta dyskusja o czymś co nie wiadomo do konca jak bedzie wygladać.... :D
za to was wszystkich lubie... nie da sie przy was nudzić :P
a co do 3 pasków skrótów to jestem za choć pewnie jak monte bede mial 2 wlaczone...
a co do klawiszy funkcyjnych to korzystam tylko do f6 by nie odrywać ręki (lenistwo-wiem, wiem ;) ) a powyzej klikam mysza
o dziwo jest to szybszy sposob, wiec dla mnie klikanie w drugi pasek nie bedzie problemem :P
a zreszta poczekajmy na pierwsze recenzje z koreii.... wtedy bedziemy wiedziec co bedzie tak naprawde
I po co to mówiłeś teraz ludzie przestaną pisać i będziesz się nudzić:):):):)
Cytat: Shaman
a zreszta poczekajmy na pierwsze recenzje z koreii.... wtedy bedziemy wiedziec co bedzie tak naprawde
To juz jest na PTS amerykanskim, wczoraj sprawdzalem. 2- 3 tygodnie i patch bedze na wszystkich serwerach oficjalnych.
CytatI po co to mówiłeś teraz ludzie przestaną pisać i będziesz się nudzić
to bylo zagranie taktyczne... :D
CytatTo juz jest na PTS amerykanskim, wczoraj sprawdzalem. 2- 3 tygodnie i patch bedze na wszystkich serwerach oficjalnych.
jezeli tak jest monte to ja juz sie nie moge doczekac jak odzyskam kompa z naprawy i sprawdze to sobie :D
Czyli zostaje po staremu te przelanczanie alt+Fx? to dobrze bo bym dostal pierdolca od tych wykladanych paskow(nie mam pomyslu co bym zrobil na 24 a co dopiero na 36...) chociaz tak mozna sobie wstawic spowalniacze pod ten 2 pasek,jakies toggle i bsps/ss.
w AW nie ma miejsca na wszystko na 1 pasku :D dlatego wolalbym 2 paski :)
W Soultakerze mam ten sam problem, jakby były 2 paski to bym miał oba silience, a tak to mam otwarte okno skili i pakuje 2 silience;p
eeee tam ja jakos zawsze daje rade upakowac wszytko oprocz buffow i ssow na jednym pasku moim sorcem czasami tylko musze otwierac okno skilli i pakowac wszystko jak jestem na jakims pvp i sie pastwie nad gosciem :twisted:
Ja summoenrem i SK mam zawsze problem wiec moze te paski to rozwiaza.ALe zdaje mi sie ze ten L2 bedzie spieprzony jak cholera bo to nie L2 tylko WoW sie zaczyna robic jak ktos to napisale...
moze i beda az 3 paski ale tylko jeden bedzie uzywalny przez F1-12 reszte trzeba bedzie mycha klikac :P
aj od 6 w góre klikam myszą ;)
http://www.l2guru.com/forum/showthread.php?t=56102 - nowe informacje o dodatku
Dla tych którym się nie chce wchodzić, w skrócie:
- nowe tereny do polowania będące hybrydą normalnych terenów i instance`ów
- możliwość dodawania specjalnych właściwości dla broni + 10 (zwiększanie statystyk, skile)
- peleryny
- nowe bronie A - S grade
- fortece do zdobywania dla mniejszych klanów (21)
- wojna między nacjami (w tym z NPC), a także między serwerami
- wojny na morzu i w powietrzu (latające statki)
Niestety brak informacji o nowej rasie :( .
Co do tych pasków to niektórzy przałaczają sobie je alt + Fx i robią to naprawdę perfekcyjne .Np. Kafaya (koleś z retka , polecam filmiki z nim)
Ja dopiero się uczę no ale coraz lepiej lepiej . :D:d
Nastąpił update na oficjalnej stronie
http://www.lineage2.co.kr/preview/interlude/intro.asp
Wracając do tych Arteiasów...
Ciekawi mnie jedna rzecz. Jeżeli to coś mogło by mieć skrzydła to jak by pvp wyglądało?
Załóżmy że walczy ten Arteias z Gladem...
W trakcie pvp Arteias poleci se do góry i co?
Wał...Glad nie dosięgnie go.
Również może sobie uciec z pvp jak będzie przegrywał.
Mam nadzieje że jeżeli to będzie prawda z Arteiasami to jakoś to ciekawie wymyślą.
To pewnie bedzie cos na zasadzie skrzydel jak w MU ONline postac jedynie unosi sie nad ziemia, lewituje ;]
Macie problemy. Grał ktoś w taką gierkę kiedyś Soul Reaver Legacy of Kain? Tam taki chłopaszek miał kozackie skrzydła ale zły król wampirów troche mu je pocharatał. Prawdopodobie skośnookie zółtki z NCSOFT dobiorą się Arteiasom do skrzydełek i będą tylko detalem w postaci - żeby było coś nowego. Nie mogę się doczekać panienek Arteias - takie zgrabne serafinki pewnie :]
Co do 3 pasków rzecz całkiem ciekawa - nowe możliwośći i pełniejsze wykorzystanie niektórych profesji przez mniej doświadczonych ppl :)
CytatGrał ktoś w taką gierkę kiedyś Soul Reaver Legacy of Kain?
Trudno w tą gre nie zagrać :) (przeszłem całą :D)
CytatTam taki chłopaszek miał kozackie skrzydła ale zły król wampirów troche mu je pocharatał. Prawdopodobie skośnookie zółtki z NCSOFT dobiorą się Arteiasom do skrzydełek i będą tylko detalem w postaci
Też tak może być...
CytatTo pewnie bedzie cos na zasadzie skrzydel jak w MU ONline postac jedynie unosi sie nad ziemia, lewituje ;]
...chodz i tak można :P
W sumie to pożyjemy zobaczymy co z tego wyniknie :)
W ciągu najbliższych dni Interlude pojawi się na koreańskim serwerze testowym. Update 21-22.11
no to czekamy na europe... :D
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fstatic.lineage2.co.kr%2Fbbs%2Fnotice%2F061120_Interlude.jpg&hash=7c5cc2dddcbcb38f5bb5fbacffc68b2e339507c9)
chyba od nowego miesiaca aktywuje konta, ten screen...
Znalazlem jeszcze:
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Prawdopodobnie bronie A grade ktore sa do zdobycia tylko z RB (wiadomosc jest bardzo niepewne wiec nie biezcie jej jako 100% prawdziwej)
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fimg.inven.co.kr%2Fcolumn%2Fjukz_1team_coverage%2F20061117193758229.jpg&hash=ac97eb455c69d611455ed8d4c52d8b70488d6559)
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fimg.inven.co.kr%2Fcolumn%2Fjukz_1team_coverage%2F20061117193759460.jpg&hash=770eb3200a3fa09a8dfc9b652e6dae02e7bdbcb8)
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(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fimg.inven.co.kr%2Fcolumn%2Fjukz_1team_coverage%2F%2878%2920061117193759460.jpg&hash=f7e353bc61256ad5628b26721076cf462e396b3e)
yeah...hardcore :D
Zapowada się ciekawie :D
Loading screen nowej kroniki
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Świetne , oj świetne :_delf_1: Love this game! :D
Jestem pod wrażeniem :o :o :o też chce taki sprzęt :P :D
patch notes nowej kroniki (klumaczenie z koreanskiego)
CytatInternlude Patch Notes
(Still Translating, the parts that have a "?" means it's not the most accurate translation)
Sorry for the bad formatting I'll try to fix it
Source: www.mylineage2.com
Refinement System
•C Grade to S Grade weapons can be refined
•Required Materials: Weapon, Life Orbs, Gemstones
-Life Orbs can be obtained through mobs
-Boss has a higher chance of dropping higher level of Life Orbs
-&C Grade Weapon uses D Grade gemstone, A&S Grade Weapon requires C Grade Gemstones •Refinement has a 100% success rate
•Refinement Effects:
-Increases power in STR/CON/DEX/MEN/WIT/INT
-Increases attacking effect (increases critical, power, landing rate and etc)
-Increases battling effects ( increases hate, chance of poisonous, sleep, root and other negative effects) -Using skills (instant warp, healing, and other positive buffs)
•When using a weapon which is a higher grade than the player, these refinement effects will have no effects
•Refinement can exist at the same time as SA’s, they won’t affect each other
•Weapons that had been refined, can not be traded or sold
•After refinement has been taken off, the weapon can once again be traded or sold
Skills (for more specific information in skills please read VHS' Translation in Korean Patch Translation (Skills) http://www.l2guru.com/forum/showthread.php?t=58007 (http://www.l2guru.com/forum/showthread.php?t=58007)
-More higher level active and passive skills (not translated yet)
Combo skills
- Combo skills can be used through 2-4 people
- There are 2 Energy? Power, which can be casted (p.atk+m.atk) onto party members
-Combo Magic Skills (powerful and larger area)
- Increase all attacking skills within a certain area (for example, significantly increase bow attacks)
- Create a significant strong defense shield (for example, dispell all debuffs, and creating a short period of invincible affect)
- Special Battle Ground Skills (such as long period damaging enemy's summons, heal a bigger area of clan members etc)
- A new siege summon (this one I don't know how to translate, it's some kind of frog)
- level 68 warsmith can learn this skill
- Only the attacking side of the siege can use this, if you are defending the castle you can't use it
- The frog can use a certain skill to aim a certain target inside the castle (area attack)
- Another skill is some kind of bomb, and can be tossed and attack, uses this bomb to atk any parts of the castle walls
- with the above skill, it affects EVERYONE in the area the toss lands (meaning you + your enemy)
- These bombs can be bought through Ivory Tower
- When summoning, A Grade Crystal is required, and B grade gemstone is required continuously through out the whole summon time
-Clan Armors skills: (NC has made this into the new Clan Skills)
- Tieras/Crowns of each castle: has a defense to shocking/stunning attacks, cool time 10 minutes
- Castle Leader Crown: can call out to all of the clan members, cool time 60 minutes
~ when calling, the castle/clan leader can not move, all clan members will receive a message when the clan leader uses this skill
~ within 2 minutes, clan members that have arrived the castle and talk to the NPC will be teleported to the clan leader's side, number of clan members is limited
~All of the clan member's Tiaras and Crowns can be bought inside the castle. Castle Leader's Crown generates automatically, and this can only be used by the clan/castle leader
~ Clan members in the Academy can not use any of these Tiaras/Crowns
- 3rd Class skills can now be enchanted
- Some fearing skills can now affect players
- Some skills powers had been adjusted (some got stronger, some weaker)
- All p.atk power has increased significantly with soulshot is used.
Jerassic Park?
- Located south of Rune, East of the Olympid Area, can be teleported from Rune
- this area is high level hunting area, including new raid boss
- Boss: Siren / Seiren
- Located inside the Siren Cave inside the Jerassic Par, it's located away from the hunting area
- To enter this cave, quests need to be completed
- Raid: Uruka
- Mobs in this area can get very strong sometimes out of berserk, however there is capturing system you can use to lower the difficulties
- Capturing System? It's not the capture and breed the mobs, but it's the significantly weaken the mob, and this also gives other rewards
- To start this capturing system, quests need to be completed
- Capturing System requires the use of items which is sold in the island.
Monsters (under translation)
-Antharas + Valarka difficulty has been lowered
-A new way of killing Antharas
- The level of difficulty of Antharas will change according to the amount of people raiding it
- Difference in level of difficulty will vary the difference in rewards
- a new Antharas minion has been added when raiding Antharas
Battling System (Under Translation)
- Dying from PVP will not have any penalties
- This has to happen within a non-safe area (aka not in the towns or castles etc)
- After PVP, those who anti-_-'ted will have restoration in CP100%, MP/HP50% (they didn't say whether it's the clan war or PVP)
- During PVP, instant warp skills can not be used
- During PVP, battle can be cacelled through NPC
2 people PVP System
-Requirement 1 vs 1 (duh... not sure why they wrote it there)
-Before PVP starts, one has to invite, and the opponent can refuse or agree to anti-_-'te
-PVP time is 2 minutes, until one's HP goes down to 1HP, the system will announce the winner (no death penalty, no death)
Group PVP System
- one party can invite the other party to pvp, but the opponent party can refuse such invitation
- PVP duration is 5 minutes, all party members can not be doing something else? (siege/olympid/death/other battles?) <-- this doesn't make too much sense
Items (Under Translation)
-Top A Grade Weapons
- Top A grade weapons uses level 12 Soul Crystals
- Hair Accessories (there is a lot of them, not going to list them all :of_happy however they can be obtained by:
- raid bosses / ceremony of darkness / dimensional rift
- Christmas Events
- Giran Luxury Store
Projection Weapons (what I indicated before as Illusionary Weapons)
- These weapons lasts within a time period
- As soon as you equip them, the weapon life time will start to go down, as soon as you unequip, it will stop
- When its life time goes to 0, this weapon will disappear
- This can not be traded, however can be stored
- can not be enchanted, can not be equipped with SA or refined
- D and C grade weapons can be acquired after 2nd class transfer with some kind of tickets
- C and B can be used with all chars above level 40, and these can be bought from NPC
Cursed Weapon #2: Blood Sword
-the way this appears and disappears as well as killing wise is the same as the demon sword
- Also cursed weapons will disappear 24 hours after PK
- Any one of these 2 cursed weapons disppear / levels up/ appears will cause the other one level up
- cursed weapons get their own active attack skills?
Quests (Under Translation)
- New Quests: not listed but they are the similar to the other quests
- new "let's play poker" and ... (not sure how to translate the other one into English, Chinese names are pretty fancy and sophisticated and they don't need to have a meaning), lasts 2 hours mini game
- Clan Reputation quests, mainly killing mobs on the island (didn't indicate which island)
- Capturing System quests
- A grade weapon materials and recipes exchange, mainly killing mobs on the island (I assume they mean the Jerassic park island?)
- Before going into the Siren's Cave, 3 continuous quests are required to be completed, one of them can be repeated in which you gain entrance to the cave
- Level 11 and 12 Soul Crystals can now be obtained through Siren as well as the new raid on this island (no idea what the English name is)
- When a level 11 or higher soul crystal is succefully obtained, all players in the nearby area will receive a message from the system
- After completion of 1st / 2nd class change, players will be able to obtain the ticket to exchange for projection weapons
Other (Under Translation)
Passive skill
Inner rhyme- mp required for songs/dances reduced
Knight hood- plus pdef and rate of shield block go up
Master of combat- blunt/sword/dual/pole/fist types of weapon’s patk goes up and max amount of CP goes up
Archery- plus patk on bows, and make arrow ranges further
Assassination- plus patk on daggers and success rate of lethal hit? (or mm) goes up
Arcane lore- think it’s like… holy resis.. and plus matk (not sure x.x)
Necromancy- think it’s like unholy resis and plus matk (not sure x.x)
Summon lore- plus pdef when robe/la wore, plus casting speed, mp consume of magic reduced
Devine lore- mp consume of magic reduced
Active skill
Brave heart- restore CP (think it’s selfbuff o.o)
Force meditation- using inner force, mp and hp regeneration will increase when one cannot move, pdef goes down while this skill is on and skill get cancel when u get hit.
Sonic barrier- make some kind protection again melee, magic, buff, debuff
Force barrier- same thing as sonic barrier
Mirage (?)- what NC said is weird.. but translation is… like one who attacked u, u can kick him out(?) by certain percentage o.o
Dodge attack- plus evasion
Counter attack- deflect damage
Summon King of Kat- pussy kat o.o
Summon Unicorn Magnus- um… unicorn @_@
Summon Spectral Lord- u know.. this
Clance(?)- remove all the debuff
Salvation(?)- it’s rez… and.. u get rezzed w/ full hp/mp (NOT SURE) penalty still there, but blessing of noble go out
Mystic Immunity- for certain amount of time… invincible to buff/debuff
Spell turning- interrupt the target’s casting
Chant of Magnus- for certain period of time.. gives party buff of Ancient Magician
Victory of paagrio- for certain period of time.. gives ally members buff of Ancient Warrior
Emblumer(?) of paagrio- for certain period of time gives ally members buff against debuff
Pist of paagrio- increase total CP and restore CP ( just like body of avatar)
Chant of gate- summon party member (require something)
Summon attract(?) cubic- summon attract cubic
Banish holy- make angels feared o.o can one kill, requires spirit ore
Break dress- using inner force to break state of hold
Sonic move- think it’s like dash increase running speed
Shock stamp- make nearby enemy state of shock and their target will be canceled
Escape shackle- Escape from capured (?) dunno might be way to get out in capture system in interlude?
Ola flash- damage to nearby enemy, and their target will be canceled, required soul ore
Celestial shield- for short period of time.. makes invincible
Invocation- mp regeneration will be increase during state of holding.., pdef will go down
And skill will be canceled if u get hit
Change of current magic
Stun shot- increase rate of success
Benediction- requires lower than 25% of mana instead of 25% hp
Mana burn/mana storm- target will be awake if target is slept
Death whisper/dance of fire- damage on crit will be lower.. (FIRST TIME BD GOT NERFED? GF)
Recharge- NC didn’t make this statement clearly.. but.. I think what they’re saying is.. u can’t recharge urself or others who has recharge
SORC, SPS, NEC, SH’S MAGIC WILL BE BLOCKED BY SHIELD BY CERTAIN PERCENTAGE.
Greater heals and chant of life/heart of paagrio will be stack together
HP pot’s position will be changed from buffslot
Major heal- bishop can get 11lvls of it and enchant it, too
Curse fear, horror, fear- PC can run away now.. like hero’s skill
Effects of Soul Shot increased.. .(more damage)
Magical Backfire- increase rate of success
Spinning slation(?), Thunder storm, hammer crush, soul breaker, trybuner(?), Judgment, armor crush, shock blast’s damage will incrase
You can enchant following skills-trybuner(?), judgment, arrest, shackle, mass shackle, banish undead, cloud blow, might mortal, stealth, sand boom, mass curse fear, mass curse gloom, trance, erase, magical backfire, mana burn, mana storm, turn undead, major heal, major group heal, summon snow cannon, shock stamp, ola flash, banish holy
Tlumaczwenie nie jest w 100% dokladne, moze jeszcze sie torche zminic ale zapowiada sie naprawde ciekawie, wazne zmiany:
Refinement System - dodatkowe wlasciwoscie broni zwiekszajace podstawowe statystyki (str, con, men, wit) itp
- kombosy, pare osob bedzie mogla uzywac specjanych kombinacji soich skilli co da dodatkowe efkety
- nowy teren, Jerassic Park
- dodatkowy system duali 1vs 1, party vs party
- nowe bronie A grade
- Projection Weapons?????
- nowe pasywne i aktywne skille
- blokada uzyca bsps w pvp
- tarcze beda blokowac czesc dmg z magii
- zwiekszono moc ss
- oslabiono buffy dajace crityc dmg (death wisper, dance of fire)
- bie bedze mozna smameu sie ladowac mana (dotyczy EEi SE)
Dane nowych broni
Name of weapon, types of weapon, patk/matk, ss/sps SA (all lvl 12 crystal) (red, green, blue)
Tongue of Themis – one handed sword, 202/161 1/1 mana up, magic shield, magic focus
Tiphon Spear-pole, 251/121 1/1 Crt. Stun, Long blow, Wide blow
Naga Storm- dagger, 220/121 1/1 focus, crt. Damage, back blow
Sirr Blade- one handed sword, 251/121 1/1 haste, health, crt. Poison
Barakiel Axe- blunt, 251/121 1/1 health, haste, focus
Sword of ipos- two handed sword, 305/121 1/1 focus, haste, health
Sobekk hurricane- fist, 305/121 1/1 rsk. Haste, haste, crt. Drain
Shyid bow- bow, very slow, 570, 133 2/1 cheap shot, focus, quick recovery
Hand of cabrio- blunt, updown( I think it’s conversion) mana up, magic silence
Crystal of demon- blunt, two handed sword, 245/161 1/1 mana up, acumen, magic shield
Tuning fork of behemoth- blunt, two handed sword, 305/121 1/1 focus, health, anger
Tutaj mozecie zobaczyc nowe bronie http://www.playforum.net/lineage2/column.comm?action=read&iid=10031005&kid=8447
Nowe akcesoria
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Ikony nowe systemy duali:
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Ikony nowych skilli:
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(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fwww.mylineage2.com%2Fpic%2Fc6%2Fho0.jpg&hash=f66f4cdb350cfe57493ae2d0406489dfcc3db8cc)(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fwww.mylineage2.com%2Fpic%2Fc6%2Fho1.jpg&hash=5dbdf392ee761fbcc08f443ba77ce6c04599d507)(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fwww.mylineage2.com%2Fpic%2Fc6%2Fho2.jpg&hash=4a28d4fdc803d7ec971c535de12431fc563c6d26)
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Nowe, lepsze tłumaczenie koreańskich patch notes (tamto to było tłumaczenie z chińskiego)
http://www.l2guru.com/forum/showthread.php?t=58110
Skill clan summon, lider wzywa wszystkich klanowiczow w jedno miejsce O_o
(https://forum.lineage2.com.pl/proxy.php?request=http%3A%2F%2Fimage.playforum.net%3A8080%2Fgallery%2Falpha%2F10032386%2F26%2F561164369306.jpg&hash=5cce5e674c715f79672fc634600060e4f3130c13)
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Cytat: Cririus w Listopad 20, 2006, 06:03:44 PM
no to czekamy na europe... :D
Jak by tak na święta była :D taki prezent dla nas :P
Filmik zapowiadajacy Interlude
http://www.youtube.com/watch?v=fZvsg-F3xQU
lub:
http://www.nwn2.org/Interlude_Playmovie_download.zip
Fragment ze szturmem zamku jest niesamowity.
Omg to jest cos wspanialego, szkoda ze tylko popatrze na Interlude :(
sorki ze zamule ale jak zrobic zeby w ogóle byl ten 2 pasek do skli itp . ????
:shock: cholera 1 zdecydowanie za mało :shock:
Cytat: rowerrr w Kwiecień 20, 2007, 10:57:06 PM
sorki ze zamule ale jak zrobic zeby w ogóle byl ten 2 pasek do skli itp . ????
:shock: cholera 1 zdecydowanie za mało :shock:
Odpowiedź -> c5
Zapowiada się ciekawaie, choć tak naprawdę mało rzeczy nowych wchodzi w porownaniu do poprzednich czesci. Instalka wazy tylko 300mgb wiecej :).
Jedno jest za to pewne. Muzyka na jeszcze wyzszym poziomie :)