Często przy używaniu gk dostaje taki error:
2008.8.12 23:36:10
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD Unknown processor @ 1811 MHz with 2047MB RAM
Video : WinFast PX6600 GT (8310)
General protection fault!
History: UObject::GetFullName <- TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial22) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial22) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_21.ShadowProjector52) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_21.ShadowProjector52) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_21.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Mógłby mi ktoś pomóc? ;>
Gdzie grasz?
MOże to być wina samego serwera tzn bugów na serwie
btw ale ze mnie górnik :oops: