NECROMANCER/SOULTAKER
Skill Changes
- Mass Slow: Duration has been reduced.
- Sleep: Skill use has been increased.
- Anchor: Success rate has been increased. Duration changed to 30s. Reuse chante to about 40s.
- Dark Vortex: Power is reduced but drain percentage is increased.
- Curse Fear: Success rate has been increased. Works about 90% in yellow mobs.
- Corpse Burst: Power has been increased 2 folds. It will have damage equivalent to a single target damage spell, even though it is an area effect damage spell. (Unconfirmed, PTS patch notes)
- Forget: Mind property added. Success rate has been increased. Works about 90% in yellow mobs.
- Vampiric Claw: MP usage increased.
- Vampiric Touch: MP usage increased.
- Summons' Damage in PVP has been nerfed (does not effect PVE).
- Summons' HP gauge can be viewed by all the players (enemies included).
- Summons' Soulshot consumption has been changed.
- Transfer pain: Fixed so that transfer pain will only work when servitor is near the summoner. The max range seems between 600-1200. MP Consumption increased (Unconfirmed).
- Silence: Duration has been reduced to 30s.
New Skills
- Mass Curse Fear (58): Puts surrounding enemies into a state of fear, causing them to run away. Fear with an area effect range of 500. Since sleep has been weaken, this might be used when soloing against enemies that are linked.
- Mass Curse Gloom (58): Decreases m.def of enemies surrounding the summon. Uses cursed bones.
- Summon Cursed Bone (58): Summons cursed bone. Level 1 costs 40 Spirit Ore and summons 25-100 cursed bones, Level 2 costs 80 Spirit Ore and summons 50-100 cursed bones.
by PMfun
a po polsku:
krotszy slow,
dluzszy cast sleepa
zwiekszenie szansy na wejscie anchora, trwa teraz 30s(reuse 40)
oslabienie power vortexa, ulepszony drain
wieksza szansa na fear
nie bardzo wiem co z Coprse Burst, ulepszony chyba
zwiekszenie szansy na wejscie Forget + dodano jakies cos, nie wiem co ;p
wiekszy koszt many przy vampiric claw i vampiric touch
dmg summona zmniejszony w pvp (w pve nie)
widac HP summona (nawet wrogowie widza)
zmiana zuzycia summon ss (ale nie pisza w ktora strone, pewnie najpierw zrzera mniej a na high lvl wiecej albo odwrotnie)
TP tylko na bliskim zasiegu (max jest 600-1200, nie ma dokladnego info), zwiekszony koszt many(niepotwierdzone)
czas trwania silence zmniejszony do 30s
NOWE SKILLE:
mass curse fear, masowy fear

Mass curse gloom, masowy debuff zmniejszajacy mdef, zuzywa cursed bones
summon cursed bones, przywolanie kosci 40spirit ore daje 25-100 kosci, na 2lvl 80spirit ore daje 50-100 kosci