patch notes nowej kroniki (klumaczenie z koreanskiego)
Internlude Patch Notes
(Still Translating, the parts that have a "?" means it's not the most accurate translation)
Sorry for the bad formatting I'll try to fix it
Source: www.mylineage2.com
Refinement System
•C Grade to S Grade weapons can be refined
•Required Materials: Weapon, Life Orbs, Gemstones
-Life Orbs can be obtained through mobs
-Boss has a higher chance of dropping higher level of Life Orbs
-&C Grade Weapon uses D Grade gemstone, A&S Grade Weapon requires C Grade Gemstones •Refinement has a 100% success rate
•Refinement Effects:
-Increases power in STR/CON/DEX/MEN/WIT/INT
-Increases attacking effect (increases critical, power, landing rate and etc)
-Increases battling effects ( increases hate, chance of poisonous, sleep, root and other negative effects) -Using skills (instant warp, healing, and other positive buffs)
•When using a weapon which is a higher grade than the player, these refinement effects will have no effects
•Refinement can exist at the same time as SA’s, they won’t affect each other
•Weapons that had been refined, can not be traded or sold
•After refinement has been taken off, the weapon can once again be traded or sold
Skills (for more specific information in skills please read VHS' Translation in Korean Patch Translation (Skills) http://www.l2guru.com/forum/showthread.php?t=58007
-More higher level active and passive skills (not translated yet)
Combo skills
- Combo skills can be used through 2-4 people
- There are 2 Energy? Power, which can be casted (p.atk+m.atk) onto party members
-Combo Magic Skills (powerful and larger area)
- Increase all attacking skills within a certain area (for example, significantly increase bow attacks)
- Create a significant strong defense shield (for example, dispell all debuffs, and creating a short period of invincible affect)
- Special Battle Ground Skills (such as long period damaging enemy's summons, heal a bigger area of clan members etc)
- A new siege summon (this one I don't know how to translate, it's some kind of frog)
- level 68 warsmith can learn this skill
- Only the attacking side of the siege can use this, if you are defending the castle you can't use it
- The frog can use a certain skill to aim a certain target inside the castle (area attack)
- Another skill is some kind of bomb, and can be tossed and attack, uses this bomb to atk any parts of the castle walls
- with the above skill, it affects EVERYONE in the area the toss lands (meaning you + your enemy)
- These bombs can be bought through Ivory Tower
- When summoning, A Grade Crystal is required, and B grade gemstone is required continuously through out the whole summon time
-Clan Armors skills: (NC has made this into the new Clan Skills)
- Tieras/Crowns of each castle: has a defense to shocking/stunning attacks, cool time 10 minutes
- Castle Leader Crown: can call out to all of the clan members, cool time 60 minutes
~ when calling, the castle/clan leader can not move, all clan members will receive a message when the clan leader uses this skill
~ within 2 minutes, clan members that have arrived the castle and talk to the NPC will be teleported to the clan leader's side, number of clan members is limited
~All of the clan member's Tiaras and Crowns can be bought inside the castle. Castle Leader's Crown generates automatically, and this can only be used by the clan/castle leader
~ Clan members in the Academy can not use any of these Tiaras/Crowns
- 3rd Class skills can now be enchanted
- Some fearing skills can now affect players
- Some skills powers had been adjusted (some got stronger, some weaker)
- All p.atk power has increased significantly with soulshot is used.
Jerassic Park?
- Located south of Rune, East of the Olympid Area, can be teleported from Rune
- this area is high level hunting area, including new raid boss
- Boss: Siren / Seiren
- Located inside the Siren Cave inside the Jerassic Par, it's located away from the hunting area
- To enter this cave, quests need to be completed
- Raid: Uruka
- Mobs in this area can get very strong sometimes out of berserk, however there is capturing system you can use to lower the difficulties
- Capturing System? It's not the capture and breed the mobs, but it's the significantly weaken the mob, and this also gives other rewards
- To start this capturing system, quests need to be completed
- Capturing System requires the use of items which is sold in the island.
Monsters (under translation)
-Antharas + Valarka difficulty has been lowered
-A new way of killing Antharas
- The level of difficulty of Antharas will change according to the amount of people raiding it
- Difference in level of difficulty will vary the difference in rewards
- a new Antharas minion has been added when raiding Antharas
Battling System (Under Translation)
- Dying from PVP will not have any penalties
- This has to happen within a non-safe area (aka not in the towns or castles etc)
- After PVP, those who anti-_-'ted will have restoration in CP100%, MP/HP50% (they didn't say whether it's the clan war or PVP)
- During PVP, instant warp skills can not be used
- During PVP, battle can be cacelled through NPC
2 people PVP System
-Requirement 1 vs 1 (duh... not sure why they wrote it there)
-Before PVP starts, one has to invite, and the opponent can refuse or agree to anti-_-'te
-PVP time is 2 minutes, until one's HP goes down to 1HP, the system will announce the winner (no death penalty, no death)
Group PVP System
- one party can invite the other party to pvp, but the opponent party can refuse such invitation
- PVP duration is 5 minutes, all party members can not be doing something else? (siege/olympid/death/other battles?) <-- this doesn't make too much sense
Items (Under Translation)
-Top A Grade Weapons
- Top A grade weapons uses level 12 Soul Crystals
- Hair Accessories (there is a lot of them, not going to list them all :of_happy however they can be obtained by:
- raid bosses / ceremony of darkness / dimensional rift
- Christmas Events
- Giran Luxury Store
Projection Weapons (what I indicated before as Illusionary Weapons)
- These weapons lasts within a time period
- As soon as you equip them, the weapon life time will start to go down, as soon as you unequip, it will stop
- When its life time goes to 0, this weapon will disappear
- This can not be traded, however can be stored
- can not be enchanted, can not be equipped with SA or refined
- D and C grade weapons can be acquired after 2nd class transfer with some kind of tickets
- C and B can be used with all chars above level 40, and these can be bought from NPC
Cursed Weapon #2: Blood Sword
-the way this appears and disappears as well as killing wise is the same as the demon sword
- Also cursed weapons will disappear 24 hours after PK
- Any one of these 2 cursed weapons disppear / levels up/ appears will cause the other one level up
- cursed weapons get their own active attack skills?
Quests (Under Translation)
- New Quests: not listed but they are the similar to the other quests
- new "let's play poker" and ... (not sure how to translate the other one into English, Chinese names are pretty fancy and sophisticated and they don't need to have a meaning), lasts 2 hours mini game
- Clan Reputation quests, mainly killing mobs on the island (didn't indicate which island)
- Capturing System quests
- A grade weapon materials and recipes exchange, mainly killing mobs on the island (I assume they mean the Jerassic park island?)
- Before going into the Siren's Cave, 3 continuous quests are required to be completed, one of them can be repeated in which you gain entrance to the cave
- Level 11 and 12 Soul Crystals can now be obtained through Siren as well as the new raid on this island (no idea what the English name is)
- When a level 11 or higher soul crystal is succefully obtained, all players in the nearby area will receive a message from the system
- After completion of 1st / 2nd class change, players will be able to obtain the ticket to exchange for projection weapons
Other (Under Translation)
Passive skill
Inner rhyme- mp required for songs/dances reduced
Knight hood- plus pdef and rate of shield block go up
Master of combat- blunt/sword/dual/pole/fist types of weapon’s patk goes up and max amount of CP goes up
Archery- plus patk on bows, and make arrow ranges further
Assassination- plus patk on daggers and success rate of lethal hit? (or mm) goes up
Arcane lore- think it’s like… holy resis.. and plus matk (not sure x.x)
Necromancy- think it’s like unholy resis and plus matk (not sure x.x)
Summon lore- plus pdef when robe/la wore, plus casting speed, mp consume of magic reduced
Devine lore- mp consume of magic reduced
Active skill
Brave heart- restore CP (think it’s selfbuff o.o)
Force meditation- using inner force, mp and hp regeneration will increase when one cannot move, pdef goes down while this skill is on and skill get cancel when u get hit.
Sonic barrier- make some kind protection again melee, magic, buff, debuff
Force barrier- same thing as sonic barrier
Mirage (?)- what NC said is weird.. but translation is… like one who attacked u, u can kick him out(?) by certain percentage o.o
Dodge attack- plus evasion
Counter attack- deflect damage
Summon King of Kat- pussy kat o.o
Summon Unicorn Magnus- um… unicorn @_@
Summon Spectral Lord- u know.. this
Clance(?)- remove all the debuff
Salvation(?)- it’s rez… and.. u get rezzed w/ full hp/mp (NOT SURE) penalty still there, but blessing of noble go out
Mystic Immunity- for certain amount of time… invincible to buff/debuff
Spell turning- interrupt the target’s casting
Chant of Magnus- for certain period of time.. gives party buff of Ancient Magician
Victory of paagrio- for certain period of time.. gives ally members buff of Ancient Warrior
Emblumer(?) of paagrio- for certain period of time gives ally members buff against debuff
Pist of paagrio- increase total CP and restore CP ( just like body of avatar)
Chant of gate- summon party member (require something)
Summon attract(?) cubic- summon attract cubic
Banish holy- make angels feared o.o can one kill, requires spirit ore
Break dress- using inner force to break state of hold
Sonic move- think it’s like dash increase running speed
Shock stamp- make nearby enemy state of shock and their target will be canceled
Escape shackle- Escape from capured (?) dunno might be way to get out in capture system in interlude?
Ola flash- damage to nearby enemy, and their target will be canceled, required soul ore
Celestial shield- for short period of time.. makes invincible
Invocation- mp regeneration will be increase during state of holding.., pdef will go down
And skill will be canceled if u get hit
Change of current magic
Stun shot- increase rate of success
Benediction- requires lower than 25% of mana instead of 25% hp
Mana burn/mana storm- target will be awake if target is slept
Death whisper/dance of fire- damage on crit will be lower.. (FIRST TIME BD GOT NERFED? GF)
Recharge- NC didn’t make this statement clearly.. but.. I think what they’re saying is.. u can’t recharge urself or others who has recharge
SORC, SPS, NEC, SH’S MAGIC WILL BE BLOCKED BY SHIELD BY CERTAIN PERCENTAGE.
Greater heals and chant of life/heart of paagrio will be stack together
HP pot’s position will be changed from buffslot
Major heal- bishop can get 11lvls of it and enchant it, too
Curse fear, horror, fear- PC can run away now.. like hero’s skill
Effects of Soul Shot increased.. .(more damage)
Magical Backfire- increase rate of success
Spinning slation(?), Thunder storm, hammer crush, soul breaker, trybuner(?), Judgment, armor crush, shock blast’s damage will incrase
You can enchant following skills-trybuner(?), judgment, arrest, shackle, mass shackle, banish undead, cloud blow, might mortal, stealth, sand boom, mass curse fear, mass curse gloom, trance, erase, magical backfire, mana burn, mana storm, turn undead, major heal, major group heal, summon snow cannon, shock stamp, ola flash, banish holy
Tlumaczwenie nie jest w 100% dokladne, moze jeszcze sie torche zminic ale zapowiada sie naprawde ciekawie, wazne zmiany:
Refinement System - dodatkowe wlasciwoscie broni zwiekszajace podstawowe statystyki (str, con, men, wit) itp
- kombosy, pare osob bedzie mogla uzywac specjanych kombinacji soich skilli co da dodatkowe efkety
- nowy teren, Jerassic Park
- dodatkowy system duali 1vs 1, party vs party
- nowe bronie A grade
- Projection Weapons?
- nowe pasywne i aktywne skille
- blokada uzyca bsps w pvp
- tarcze beda blokowac czesc dmg z magii
- zwiekszono moc ss
- oslabiono buffy dajace crityc dmg (death wisper, dance of fire)
- bie bedze mozna smameu sie ladowac mana (dotyczy EEi SE)
Dane nowych broni
Name of weapon, types of weapon, patk/matk, ss/sps SA (all lvl 12 crystal) (red, green, blue)
Tongue of Themis – one handed sword, 202/161 1/1 mana up, magic shield, magic focus
Tiphon Spear-pole, 251/121 1/1 Crt. Stun, Long blow, Wide blow
Naga Storm- dagger, 220/121 1/1 focus, crt. Damage, back blow
Sirr Blade- one handed sword, 251/121 1/1 haste, health, crt. Poison
Barakiel Axe- blunt, 251/121 1/1 health, haste, focus
Sword of ipos- two handed sword, 305/121 1/1 focus, haste, health
Sobekk hurricane- fist, 305/121 1/1 rsk. Haste, haste, crt. Drain
Shyid bow- bow, very slow, 570, 133 2/1 cheap shot, focus, quick recovery
Hand of cabrio- blunt, updown( I think it’s conversion) mana up, magic silence
Crystal of demon- blunt, two handed sword, 245/161 1/1 mana up, acumen, magic shield
Tuning fork of behemoth- blunt, two handed sword, 305/121 1/1 focus, health, anger
Tutaj mozecie zobaczyc nowe bronie
http://www.playforum.net/lineage2/column.comm?action=read&iid=10031005&kid=8447Nowe akcesoria
Ikony nowe systemy duali:
Ikony nowych skilli: