Phantom Ranger [PR]

Zaczęty przez Ryltar, Grudzień 10, 2005, 12:34:46 AM

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~Armagedon~

fart... dobry sk ma zawsze mieczyk magiczny z acu i dobry sk nie przegrywa z lucznikiem...

Ryltar

Chyba ze go zaatakuja we 2 jak mnie :D MS,Saggi i gdzies tam latala TH :>

bula

Cytatdobry sk ma zawsze mieczyk magiczny z acu

czemu z acu??????????????

ja nosze soma+mp i dye +2wit-2int i wydaje mi sie to dobrym wyborem...na emp(3) mam 710 m.atk...
hm...no dobra nie nosze bo ma go Devo na swoim Necro...

Dev

nie necro tylko SK. ty nosisz elementala z ciul wie czym :D
Throne and Liberty - Dagger/Longbow lvl 55 - Judgement Server
Lineage 2 Project Wolf - Varkas lvl 83
Lineage 2 Essence (L2 Reborn) - Divine Templar lvl 91
Lineage 2 Reborn Origins x1 - Adventurer lvl 77

Ryltar

Ja mam na swoim sk teraz +3 wit -3 int ale dlatego ze musze szybko wrzucic hex i pb zeby jak najszybciej zabic przeciwnika ^^

Marc1n

Czy jest topic na forum w którym nie jest napisany jakiś build na SK :P :?: Bo patrze, nowy post o PR, a pewnie robie go na subie, a tutaj... o ja pie.. :D
HATE ME MOAR!

bula

Cytatty nosisz elementala z ciul wie czym

to samo co som :D

Marc1n wiesz...jak jest dwoch modow ktoych glowna doktryna jest "SK ftw" to jak inaczej forum moze wygladac?  :)

Marc1n

Dajcie mi MODa i zobaczycie, że bedzie inaczej :P
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bula

Nie bedzie bo ONI tez sa modami :P musialbys miec sup-moda :D

aaa...200 post, jestem super^^

Ryltar

Mozliwe zebym zasadzil w Necra za 3k z FC majac 32 hp ^^?

bula

ee 3k? masz na mysli 3k w necro i 3k w summona?:D

Ryltar

xD chcialbym nie podzielone ^^ W kumpla na 7x hp zasadzilem za 2,2k ^^

bula

ale to malo cos :D tyle to w tanki wchodzi  :D

Marc1n

Fatal Counter od PR 62 jak miał 5hp czy coś, bo na Painie zjeżdżał... 1300 dmg, Double 1000 dmg dla porównania :)
HATE ME MOAR!

Ryltar

Czyli okolo 2k bo w interlude Deflekt jest 2x mocniejszy niz w C4-C5.

Marc1n

A skąd mój AW ma deflecta :) :?:
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Ryltar

Jak grasz na DN to sie nie dziw...

Marc1n

HATE ME MOAR!

Ryltar

Macie opis PR ^,^:

CytatPhantom Ranger (PR) is a dark Elf archer.

Sexy, smart, and strong – this class is able to lay waste to almost everything it encounters. An end-game PR in the hands of a capable player is to be feared.

The PR is the undoubtedly the least played versions of the available archer classes. This is due mostly in part that it has the lowest constitution (CON) or hit points (HP) out of the 3 archer variants, and the slowest natural attack speed amongst them.

It is often remarked that the PR is the “most fun” archer to play in the Player Vs. Environment (PVE) element because the class offers the most diverse skill sets out of the archers, and it’s arguably the top Damage Dealer (DD) class in the game.

The PR is highly offensive in nature. Most people “build” a PR to capitalize on their nature further by going +5 on their strength (+5 STR) and truly offensive players will +4 the archer’s dexterity (+4 DEX). The combination of these two player activated enhancements results in a -9 CON for the PR, reducing it’s already low CON even further. This type of set-up is often referred to as the “Glass Canon.”

Many expert PR players have adapted the motto “Life is short, yours is shorter.” Most PR realize that in Player Vs. Player (PVP) scenarios that they will die because of their inherent low con, and the fact that they are either targeted first, or second after healers, by their opponents. But they also know that they have the likely hood to kill even quicker, and so their goals are to take down as many opponents as possible before their inevitable death.

An unbuffed PR is a bit like a “fish out of water.” This class, as with most archers, are reliant on buffs for their power to be fully realized. A fully buffed PR is as deadly as it comes.

PR players seemingly have an air of secrecy about them and are less social then other players. Almost like they know something that other archers/players do not. However, they have shown to be immensely loyal towards other PR players especially in end-game levels.

PR’s seldom are rash and brazen with their actions, because they know their lower CON puts them at greater risk. The PR doesn’t rush head first into PVP scenarios as does its HE counterpart. It is a rare sight to see a PR at the front of an offensive attack; usually, they will be slightly behind a lead attacker and prefer trying to conceal themselves within/behind a group.

The PR relies on a greater assortment of tactics and well rehearsed maneuvers then the other archer classes because of its fragility. PR players tend to be more critical thinkers and their class requires a more finessed playing style.

But don’t be fooled. There is a dark side to PR players. Typically there is small part of them that is evil to the core. There is simply one thing always on the mind of a PR player: kill it fast. This desire to kill, and to be at the top of the DD ladder, their reserved posture, and killing ability, sometimes causes the PR player great friction within groups. A PR player will reluctantly join a clan, but prefers to play alone unless he is called upon.

They love death. And when they kill they often dream of being able to reach down into a player’s chest and rip out their heart and sink their teeth into it. That is what makes them dark and feared. That is why they play the class – they are really looking for a way to be different.

The other archer classes are more suited to the mainstream and it’s reflected in their popularity. To choose a PR goes “across the grain” because on the under representation of the class and the stigma that goes with it. But, the PR player lavishes in it and welcomes it.

Every player in the game can tell about the insane amount of damage a PR does when it criticals and is buffed. The PR’s critical strength is what sets it apart from the other archers. Couple this with the PR’s unique skill of Dead Eye, and the PR because a deadly serious threat.

Level 78+ PR’s are fully capable of “1 shot” kills of an opponent of equal level by using Lethal Shot enhanced with Focus Skill Mastery which is influenced by STR. A "tweaked" 54 STR the PR has the highest level STR in the game, and this results in a subjective 3/10 chance of launching a successful Lethal Shot.

PRs notoriously do poor in the Olympiad.

General PvP rules of the road vs. a PR:

Unbuffed – you have a fairly good chance of winning
Buffed (not COV) – 50/50 shot of not dying.
Buffed and COV – You’re pretty much dead already.
Buffed with BD – Crit is gonna hurt bad
Buffed with BD and SWS – you’ll be screaming the class is broken.
Buffed with BD/SWS/Cat – you just broke you keyboard in anger.
Above with COV – you just dropped-kick your computer and swear that you quit the game.

Unique Skills vs. other archers: Dead Eye, Hex, Power Break, Freezing Strike, Drain Health, Fatal Counter, Sting, Poison.

Marc1n

HATE ME MOAR!

~Armagedon~

mam pytanie o unlocka... czy jak się zamieni assassyn w daggera to ten skill bedzie miał krótsze dealy(jak z summonami wizzarda - ja wizard to 1 sumon na 1 g a jak summoner to 1 summon na minutę :P) czy można iść w łucznika i będzie tak samo ?

bula

lucznik nie ma unlocka wiec nie bedzie mial mniejszego delay bo nie dostaje wyzszego lvl skilla....

Marc1n

BTW, a po co lepszy Reuse Unlocka :?: :shock:
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bula

zeby otwierac skrzynki tasmowo :P

Marc1n

Ale Unlock nie działa na skrzynki O.o Nie powinien...
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