L2Cerberus - GRACIA EPILOGUE - 15x

Zaczęty przez devO, Sierpień 23, 2009, 04:40:53 PM

Poprzedni wątek - Następny wątek

Corvax

#100
Nie jest jeszcze potwierdzone, że nowy HR będzie miał rate x666. Zarówno rate jak i nazwa którą wymyśliliśmy to wynik wstępnej burzy mózgów :D
Mamy mnóstwo pomysłów na to, aby nasze nowe dziecko było serverem One-of-the-Kind :P
Teraz musimy te wszystkie kawałki układanki poukładać w jedną, spójną całość. Gdy już to nastanie, ruszamy z kampanią marketingową aby dowiedziało się o nas jak najwięcej miłośników high-rate.
Mamy nadzieję, że osiągniemy sukces.

Pozdrawiam i dziękuję za miłe opinie ;)

InsOmnia-

L2Cerberus UPDATE
L2DC revision 2478-2996


Changelog:

-Territory Wars!
-Rabbits to Riches event - from 01.04 to 8.04.
-fix for TvT - Last Man Standing.
-fixed 662_AGameOfCards and 384_WarehouseKeepersPastime quests.
-added missing enchant routes (Bless the Blood, Wind Shackle,Slow).
-update a lot of teleports to match retail coord also removed some not existing ones.
-formulas revised again to give a better RES/VULN meaning.
-fixed an NPE for Pets with missing skills in template (new pets for example).
-GE quests rates reworked.
-Pailaka items now usable.
-function CreatePlayerWorld? added into InstanceManager? to be used into .py instancies.
-fixed non-thread-safe code in ItemContainer? which caused problems in getItems() when other threads modified the _items list during addAll() operation.
-unhardcoding onAction() and onActionShift() from most instances.
-skills reuse rework part 1: Shared reuse groups core support.
-fix enchant value shows in Post.
-castle warehouse fix.
-Hellbound monsters stats update.
-Zaken stats update.
-fix Critical Wound.
-fixed great wolf and fenrir (and snow variants) form info in packet (form info affects what wolf skills are displayed in wolf status window).
-fixed great work and fenrir (and snow variants) lvls at which they get skills.
-bypass handler refactoring to fix possible collision in Quest and npc_%objectId%_Quest bypasses.
-fixed a couple of masterwork item - skill for dynasty helmets.
-transfer skills was missing Trance.
-fix for Chandra.
-announce shadai spawn only when he spawns (no more info when he wont spawn).
-cleanup in skills.
-fixed servitor SS sonsumption amount.
-enter/exit spam on arenas fixed.
-fix for adena not being reduced when deposit to warehouse.
-instant Kill, Half kill fix - Lethal1 and lethal2 formulas adjusted.
-suspicious merchants should be walkers.
-fix for Sealed Dynasty Sigil drop.
-fix for Charm of Courage, it should be removed after death.
-Shining Edge should be blow.
-quest Test of Lord fixed.
-added missing htmls and teleports for Shanty fortress.
-fix for Dynasty Tunic - Healer.
-Dynasty Phantom - Nature MW skill.
-infinity spear cancel rework.
-protocol issue fixed.
-fix for Blue Talisman - Divine Protection skill.
-another fix for formula (LevelDifference?) + now use SS/BSS to increase success rate of DOT.
-fixed invalid casting to int (this probably could fix the exp loss when player crashes).
-clanhall doors can't be attacked.
-support for pet critical mod. Players can experience their pets stats change.
-adena mail fix.
-fix for wolf speed goes to half in random.
-javolution recycling.
-abnormal fix.
-leogul weapon update.
-missing shield conditions.
-bypass handler change: merchant, mercmanager, mods, observation, olympiad, petmanager.
-ItemSkills tweak.
-pettitions and gm droplist view fix.
-fix for angle multiplier.
-harmstring re/use update.
-removed unused code and assigned resistance / vulnerabilities to skilltypes.
-daggers (from hellbound probably) should have a lot more of cps
this values are based on retail checks on chars compare before and after the change.
-Residence Luck implementation.
-security check to avoid ppl to talk with too high npc.
-added a pet check on the subclass change to avoid exploit with buffing pets.
-Pailaka items are now usable.
-fix for Insane Crusher and Touch of Death cancel land rate.
-Spell Turning should not remove buffs!
-inquisitor fix.
-STEAL_BUFF should not steal PET buffs.
-fix for visual bug with olympiad doors, we had empty collection.
-fixing Magic Bottle "stuck" after cast.
-update coords and added missing teleport.
-fix for clan hall mental shield.
-new formulas for spoil success rate.
-fix for some passives in transforms (vanguards).
-added Giant Cave Exploration Part 1 reward extraction.
-avoid overflowing of the damage and hate fields in AggroInfo (stucked raidbosses fix).
-reorganization of the DB tasks (part 5, 6, 7, 8, 9, 10,11,12), more performance, cleanup in code.
-fix for critial rate stat (there were calculated wrong because of type differences int/real).
-372_LegacyOfInsolence - all rewards are now affected by quest reward rate.
-Crypt of Disgrace rework pt.1 : Monster Stats.
-added Fenrir Skills.
-adding MAtk to Masterwork Dynasty side-part Robe.
-unhardcode raid curse from cubic cure (should also fix problem with cubic removing raid curse).
-fix for livelock in DelevelManager.
-minor cleanup in CharStatus.
-fix for servitor does not continue in previous action after being ordered to use skill.
-update "Craft an item" to retail add missing items.
-update for Craft a Dualsowrd (lvl 1,2,3).
-recipes in fisherman - adena update.
-fix for Somulitan animation paralize (wrong weapon).
-somulitan html update mach retail.
-remove some fake spawns from zaken ship.
-fixed npc shops tax issue (both towns and castles) - neutral territory tax (50%) was applied on npc shops instead of base taxes + castle taxes
-fix for NPE: Failed executing MagicUseCheckGeoTask (casting stop before spell is finished)
-Pomanders rework.
-fix for possible exploit of multiskills from skill transfer.
-jail fix, no more perm jail.
-it will be possible to enter HB with low level subclass.
-reworked castle+fort siege guards AI to be handled by same class.
-removal of multiskills from skill transfer.
-rework of formulas for resistance / vulnerability. (BIG CHANGE in land rates, much closer to retaill)
-QA AI fixes.
-fix for readF, readQ for login<->gs.
-minor improvement in FortManager.
-missing MP Bonus in Olympiad Warrior's Jewels.
-masterwork Great Gale skill assignment.
-added Betrayal Mark skill core/dp support!
-baylor AI fix, check if party member was near killed boss, if he was too far away, avoid him in crystal leveling.
-map marking system cleanup & fixes.
-core/dp side for retail-like hero system feature: when Hero period ends, player must take Hero from Monument of Heroes. Monument of Hero (with included two buttons in Hero table: Raid Boss diary and matches Hero fighted).
-client Packet Classes refractoring.
-AI for new farm zones where Npcs on death spawn another npc.
-little changes on TvT Points calculation.
-fix for Soulhound olympiad rank.
-Castle/Fortress multisell update.
-Experimental: remove effect task from thread pool on stopEffectTask() for faster garbage collection.
-Experimental: use FastMap?? instead of FastList?? and tasks for storing timestamps of disabled skills.
-correction for the command channel handling.
-Minners Favor fix.
-Jude Request fix.
-unhardcoded sending of system mail.
-little fix on skill success formulas.
-Contestable Clan Halls core support improved (ONLY core support, still not working).
-it should be possible to see olympiad manager htmls even if you dont have 3rd class.
-multilanguage system.
-fix for Trex AI, also converted to java. 3h respawn and its saved to database after restart.
-Kamael's skill update. (continue attacking after cast)
-fix for continue attacking after cast.
-Wolf's HP/MP regen.
-unhardcoding some bypasses.
-new InstanceType enum added into L2Object and all child instances for faster checks.
-new voice command .online. To see total online players via .online.
-macro and cp pots macro fix!! no more delay.
-class quest reward corrections.
-fix for L2DefenderAI - now guards attack ppl registerd in attack, ppl not registered, and DO NOT attack ppl registered in defense.
-queen ant minions should not be champions.
-Kasha's Eyes skills for Den of Evil.
-safety check, not allow saving of the offline characters in some cases.
-packet structure update.
-sanity check of private store messages.
-skills cool-down display fix.
-unhardcoding warehouse (both clan and private) bypasses and learn skill list bypass.
-missing enchant routes (Blink,Fear,Throne of Wind,Count of Fire,Throne of Ice,Fire Trap,Poison Trap,Slow Trap,Flash Trap,Blinding Trap,Restoration,Oblivion,Soul of Pain,Annihilation Circle,Curse of Life Flow,Weak Constitution,Thin Skin,Enervation,Mental Impoverish,Spite,Appetite for Destruction,Vampiric Impulse,Protection Instinct,Magic Impulse,Soul Harmony,Warrior Servitor,Wizard Servitor,Final Servitor,Assassin Servitor,Curse of Abyss,Arcane Chaos,Diamond Dust,Seal of Disease,Seal of Despair,Magnus' Chant,Prahnah).
-it should be not possible to craft Fullbody, Upper Body, Lower Body masterwork item.
-Dual Weapon Mastery enchant route fix.
-fix for npe caused by non thread safe code.
-moved Bypass Handlers completly to dp. This is in prepration for bypass handler rework to remove object ids.
-moved player.setLastFolkNPC() inside target check. This should fix the issue where the getLastFolkNPC() returns the wrong target.
-since kamael Infinity Spear have 100% chance to cancel buffs on crit [1-5], before it was 10% for each buff.
-bypass handler update (about 20 changesets)
-Ancient Tome of the Demon extractable fix (now retaill chance).
-Armor set bonuses have been updated for Dynasty items.
-a lot of NPE and other bugs fixes.
-another formulas reworks, skill success and level difference.
-spoil for GE zones.
I would love to change the world, but they won't give me the source code.
My software never has bugs. It just develops random features.
Let's Kick Python Out of L2J.


Kwadrat

imo najlepszy nieoficjalny server GE jaki jest teraz na rynku (jesli chodzi o pliki, sam testowalem)

Genesiss

Cytat: Kwadrat w Marzec 31, 2010, 05:23:06 PM
imo najlepszy nieoficjalny server GE jaki jest teraz na rynku (jesli chodzi o pliki, sam testowalem)

+1

InsOmnia-

L2Cerberus UPDATE
L2DC revision 2997-3064

Changelog:

-fix in formulas, magic success and land rate (still temporary untill we find closer to retaill formulas)
-fixed GC quest item drop rate.
-fixed Critical issue with Olympiad.
-Imperial Mobs and 4 Sepulchers Mobs hp/mp/exp/sp update.
-fix for "You may not summon from your current location." when soe from boss zone.
-cleanup
-fort siege bugfixes and unhardcoding of the bypasses.
-fishing packet fix, luminous lure fix, protocol 152 Die packet update, cleanup.
-fixed fort sieges reset on each clan deletion.
-CpDamPercent format + removed the calcSkillSuccess part as it should land always.
-zones fix.
-Stigma should be a magic skill.
-fixing problem with swiming down in Catacombs and Necropolises.
-removed some kinda useless logging for antharas, at least now it is useless.
-fix for Resist Full Magic Attack for Raid's.
-fix for Testimony of Fate quest.
-Fisher Man potions is allow in oly.
-Disable use of hero skills on oly.
-Hero skills is not removed in olympiad.
-added the 90% reflect damage to Eye fo Eye.
-Divine Transformation buffs effects should remain after untransform.
-updated geodata files.
-failing to send mail should not block for 1 minute sending fixed mail.
-added a couple of check on change and create subclass.
-A couple of fix for PvP Weapon skills.
-fix for lottery.
-added Critical Sense and Painkiller that were missing from Inspector skilltree.
-fix for song of silence power.
-Transformation Stats Update.
-rework DoorTable using Trove/ArrayList. Unhardcoding always opened doors.
-netcon update.
I would love to change the world, but they won't give me the source code.
My software never has bugs. It just develops random features.
Let's Kick Python Out of L2J.


HellSign

Owszem zgodzić się mogę,
Najlepsze pliki l2j +++
Bardzo dobry GM/Dev Staff +++


------------------ Brak reklamy przez co 500 Online
RPG CLUB x3 Empire
HellSingus "Pieczątka Diabła" - Destroyer wanna be - Motivated & Nolife 1week mode ON

Gandam

z takimi plikami gdyby zaczeli reklame robic 2tygodnie przed startem servera mogliby na prawde stworzyc ciekwy server! :) wiele serverow popelnia ten sam blad :) robia reklame dzien przed startem, lub co gorsza jak juz ruszy do tego na 1-2 forach, z gory wiadomo ze server skazany na porazke :/
http://www.thetenebrae.pl

Aeore Healer 97 Lilith

Kwadrat

problem w tym ze tym serwer juz stoi dlugo (okolo rok) ;p mozliwe ze wipe i nowy start by pomogl

Genesiss

Cytat: Kwadrat w Kwiecień 03, 2010, 06:32:15 PM
problem w tym ze tym serwer juz stoi dlugo (okolo rok) ;p mozliwe ze wipe i nowy start by pomogl

Pliki są naprawdę baaardzo dobre. Myślę że z wipe i dobrą reklamą serwer by zgarnął dużo wiary.

InsOmnia-

Jednak wipowanie nie jest wyjsciem, przez to traci sie wyrobiona marke, ludzie boja się iść na server który mial wipe, z obawie przed nastepnym wipe. Ciagle mamy nadzieje ze server wstanie :) Weekendami online siega juz prawie 700, wprowadzilismy HB tower, territory wars, naprawde jest co robic :) I to nawet dla end game charow. (Dynasty Essence II, attribute do 300 itd)
I would love to change the world, but they won't give me the source code.
My software never has bugs. It just develops random features.
Let's Kick Python Out of L2J.


Blitz

problem tkwi w tym, ze po roku(?)stania malo ludzi dochodzi bo z gory wiadomo, ze ciezko bedzie sie wbic na szczyt, pomyslcie nad wipe, albo nawet nad drugim podserwerem z ratami troszke mniejszymi, bo wieksze to juz za duze beda ;S

Genesiss

imo jak postawilibyście x6 z dobrą reklamą to założe się że ludzi by było sporo

InsOmnia-

niestety tak ludzie myślą, a wcale nie jest tak zle ;) Jeśli ktoś ma zgraną ekipe, to w 2 miesiace nadrobi wszystko, jeśli gra sam, zawsze może dołączyć do istniejących klanów. Wipe raczej nie wchodzi w gre.

Server ma 9 miesiecy.
I would love to change the world, but they won't give me the source code.
My software never has bugs. It just develops random features.
Let's Kick Python Out of L2J.


Vincent

Dzieki za mile slowa, tak jak juz InsOmnia powiedzial, Wipe nie wchodzi w gre, a jak ktos ma checi i zgrana ekipe wcale nie jest tak ciezko, wprowadzajac dzialajace questy na s80 zdecydowalismy ulatwic craft S grade i podnieslismy troche dropa z questow.

Ogolny pomysl servera jest taki zeby zaczynalo sie szybko i latwo, a konczylo sie troche wolniej, dlatego farma s80 moze zajac chwile, ale ogolnie rzecz biorac, w 2 miesiace mozna sie dorobic sprzetu bez problemu.

Co do reklamy, to wsumie jak odpalilismy closed beta, to zaczelismy reklamowac server, po okolo 2 tygodniach ruszylismy z open beta, z tym ze, jak zaczynalismy, mielismy inne pliki i inna maszyne wiec server nie wygladal tak atrakcyjnie, ludzie musieli uwiezyc nam na slowo bo zaczynalismy od 0, wiekszosc jak widac, zadowolona.

Jasna sprawa za zawsze trafi sie ktos komus cos nie pasuje.

Ale najlepiej chyba przyjsc samemu i sprawdzic.

Pozdrawiam

Vinc.

Gandam

#114
moze i nie wiele trzeba zeby dogocni ALE... ALE... :)
gdybyscie jednak chcieli postawic server cos miedzy 6-10, jako international a nie polski... za jakies 1-2 miesiace to mysle ze bysmy was odwiedzili klanem i nie tylko my :) inwestycja w HZ tez na pewno by pomogla :>
http://www.thetenebrae.pl

Aeore Healer 97 Lilith

Kwadrat

jakbyscie otworzyli nowy serw ~x10 i zrobili porzadna reklame, to mysle ze mogloby byc nawet ze 2k online

HellSign

Cytat: Kwadrat w Kwiecień 04, 2010, 12:42:18 PM
jakbyscie otworzyli nowy serw ~x10 i zrobili porzadna reklame, to mysle ze mogloby byc nawet ze 2k online
/agree
RPG CLUB x3 Empire
HellSingus "Pieczątka Diabła" - Destroyer wanna be - Motivated & Nolife 1week mode ON

Gandam

my jako klan szukamy obecnie jakiegos servera wlasnie :)) server z takimi plikami + ostra reklama [w ktorej tez bym was wspomogl] moze by cos z tego wyszlo :))  9 miesiecy do jednak za duza roznica :P
http://www.thetenebrae.pl

Aeore Healer 97 Lilith

Sebal

Hm szybko się koksa jak na start. Z adeną 0 problemów, klasą też, eq jest... dobrze się gra na samym początku.
Sebal- Life ...

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

SHUT UP AND ENJOY THE MUSIC

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

Evil Sabbath

Jeżeli to wszystko działa co napisaliście to gratki.

InsOmnia-

nowy adres url servera!!

www.L2Cerberus.eu
I would love to change the world, but they won't give me the source code.
My software never has bugs. It just develops random features.
Let's Kick Python Out of L2J.


Aggress1ve

Fakt, pliki server ma bardzo dobre, wrecz bym powiedzial ze znakomite, jednak co trzeba wiedziec to trzeba, server jest juz przefarmiony i to widac golym okiem. O pvp nie wspomne, bo nawet gdy bylo te 600 online to czasami 1,5h biegalem za 2 fragami. Na siege fajna zabawa to trzeba przyznac :)

InsOmnia-

Zobaczymy co będzie w tą sobotę, pierwsze territory wars :)

ps: nowa strona główna oparta na WordPress
I would love to change the world, but they won't give me the source code.
My software never has bugs. It just develops random features.
Let's Kick Python Out of L2J.


HellSign

Cytat: InsOmnia- w Kwiecień 06, 2010, 10:01:15 PM
Zobaczymy co będzie w tą sobotę, pierwsze territory wars :)

ps: nowa strona główna oparta na WordPress

Otwórzcie x5-x10 i wam wywróże 2000 ppl na starcie. :)
RPG CLUB x3 Empire
HellSingus "Pieczątka Diabła" - Destroyer wanna be - Motivated & Nolife 1week mode ON

Gandam

mysle ze najlepsze polskie klany by sie na to skusily ^^ server wyglada wrecz genialnie :) dla mnie 1 wielka wada to te skile z 81+ tak lato dostepne :) ale na nizszym rate mysle ze admini by tego nie wprowadzili <3 wszystko w rekach developerow, czy dadza sie na to namowic :)
http://www.thetenebrae.pl

Aeore Healer 97 Lilith